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Corki
Corki

Essence Reaver Crit Corki

LemonNation

Intro

Normal Triforce MuramanaMuramana35 Attack Damage1000 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions deals 4% maximum mana for melee users or 3% maximum mana for ranged users as bonus physical damage. The same attack or cast can only trigger this against a target once every 6.5 seconds. build for corki

Summoner spells

GhostGhostGain Move Speed and ignore unit collision for the duration.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QPhosphorus BombQPhosphorus BombCorki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.EGatling GunEGatling GunCorki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.WValkyrieWValkyrieCorki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.

Start

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiGuardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 goldBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League Wiki

Core

Essence ReaverEssence Reaver50 Attack Damage20 Ability Haste25% Critical Strike Chance3050 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 – 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to「 50% of that amount 」「 62.5% base AD (+ 0 – 25 based on critical strike chance) 」(1.5 second cooldown, starts after using the empowered attack).League WikiInfinity EdgeInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 goldLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League WikiMortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League WikiSerylda's GrudgeSerylda's Grudge45 Attack Damage35% Armor Penetration15 Ability Haste3000 goldUnique – Bitter Cold: Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second.League WikiEndless HungerEndless Hunger65 Attack Damage5% Omnivamp20% Tenacity3100 goldUnique – Famine: Gain 5 (+ ( 13% / 10%) bonus AD) ability haste. Unique – Feast: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.League WikiBloodthirsterBloodthirster80 Attack Damage15% Life Steal3400 goldUnique – Ichorshield: Convert the healing received from  life steal in excess of maximum health into a shield for up to 165 – 345 (based on level), which lasts until destroyed.League Wiki

Options

Hexoptics C44Hexoptics C4455 Attack Damage25% Critical Strike Chance2800 goldUnique – Magnification: Deal 0% – 10% (based on distance to target) increased basic damage. The distance is calculated from the edge of your current position to edge of the target's position at the time they are damaged. Unique – Arcane Aim: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you  100 bonus attack range for 8 seconds.League Wiki

Augments

Blunt ForceBlunt Force — PrioritySilverIncreases attack damage by 20%.DeftDeftSilverGrants 60% bonus attack speed.Scoped WeaponsScoped WeaponsSilverGain ( 75 / 50) bonus attack range.Twin FireTwin FireSilverDamaging abilities against enemy champions launch 1 (+ 1 per 33.33% critical strike chance) missiles at the target that each deal 10 – 30 (based on level) (+ 7% bonus AD) (+ 7% AP) magic damage (5 second cooldown). Additionally, gain 25% critical strike chance.
It's CriticalIt's Critical — PriorityGoldGrants 50% critical strike chance.Upgrade Infinity EdgeUpgrade Infinity Edge — PriorityGoldUpgrades Infinity Edge, empowering it to gain Sword of the Divine's Excoriate. Additionally, gain 500 and 25% critical strike chance. EXCORIATE: Gain a random amount of bonus critical strike damage that scales up to 50% of your critical strike chance, with the value of this amount changing every 0.25 seconds.Upgrade SheenUpgrade Sheen — PriorityGoldUpgrades all Spellblade items, empowering the passive effect to deal additional bonus physical damage equal to 4% of the target's maximum health and heal you for 3.5% of your maximum health. Additionally, gain 250.VulnerabilityVulnerability — PriorityGoldDamage dealt by items and damage over time effects can now critically strike for (145% + bonus critical damage) damage (5 second cooldown per cast instance). Additionally, gain 25% critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Critical MissileCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target, each dealing 11 – 40 (based on level) (+ 7% bonus AD) (+ 10% AP) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance.
Jeweled GauntletJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Draw Your SwordDraw Your Sword — PriorityPrismaticBecome melee, modifying your attack range to 200 (+ 100% bonus attack range from augments) units. Additionally, gain 24% bonus attack damage, 20% bonus attack speed, 24% bonus health, 20% bonus movement speed, and 20% life steal. These bonuses are increased by 0% – 100% (based on champion's default attack range). This augment is only available for ranged champions.Scopiest WeaponsScopiest WeaponsPrismaticGain ( 250 / 150) bonus attack range.Spell SplitSpell SplitPrismaticUpgrades one of your champion's abilities that has a missile, empowering the ability's missile to split in two over 0.25 seconds upon hitting an enemy, at maximum range, or when recast. Each of the split missiles fire perpendicularly in opposite directions and apply the same effects to enemies they hit. Subsequent missile hits from the same cast against the same enemy deal 30% damage. Recast can be used after 0.15 seconds of the initial cast.Dual WieldDual WieldPrismaticYour basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.
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Notes

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). is strong enough as a base item on Corki to justify it over Guardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 gold, but Guardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 gold is also good if you really want early game power. Essence reaverEssence Reaver50 Attack Damage20 Ability Haste25% Critical Strike Chance3050 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 – 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to「 50% of that amount 」「 62.5% base AD (+ 0 – 25 based on critical strike chance) 」(1.5 second cooldown, starts after using the empowered attack). into IEInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 gold normal build for corki. Lord dominiks by default, Mortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds. vs Healy people and Serylda'sSerylda's Grudge45 Attack Damage35% Armor Penetration15 Ability Haste3000 goldUnique – Bitter Cold: Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second. if you're capped on crit from augments.

LemonNation
LemonNation

Changed the build to Essence Reaver version, and updated everything

Anonymous

I like essence reaver+IE instead of trinity+muramana. ER gives crit, mana restore and spellblade in one item. You can check and see that ER+IE has better WR across most MMRs. IMO, the best augment agnostic build for him is essence reaver 1st (sheen+longsword start), gluttonous greaves 2nd, IE 3rd, (Hexoptics/LDR based on enemy armor) 4th, then the one you didn't build previously 5th. 6th I go endless hunger if fights are longer range and I"m not autoing, am using abilities, need CDR and omnivamp, or BT if I'm autoing more. Feedback is appreciated.

LemonNation
LemonNation

you know - you're right, ima change the build up

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