
Darius
Bruiser

Intro
rush Darius
Start
Boots
Core
Sundered SkySundered Sky45 Attack Damage400 Health10 Ability Haste3100 goldUnique – Lightshield Strike: Your next basic attack against a champion is empowered to critically strike for「 (60% + 24%) bonus damage 」「 80% total critical damage 」and heal you for ( 100% / 50%) base AD (+ 6% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.League Wiki
StridebreakerStridebreaker40 Attack Damage25% Attack Speed450 Health3300 goldUnique – Breaking Shockwave: Deal 80% AD physical damage to enemies within a 450 radius in front of you and slow them by 35% for 3 seconds. For each champion hit, gain 35% bonus movement speed decaying over 3 seconds. Can move while casting.
Unique – Cleave: Basic attacks on-hit deal ( 40% AD / 20% AD) physical damage to other enemies in a 350 radius centered around the target.League Wiki
Sterak's GageSterak's Gage400 Health20% Tenacity3200 goldUnique – The Claws that Catch: Gain bonus attack damage equal to 45% base AD.
Unique – Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs damage equal to 60% of bonus health which decays over 4.5 seconds.League Wiki
Black CleaverBlack Cleaver40 Attack Damage400 Health20 Ability Haste3000 goldUnique – Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks.
Unique – Fervor: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.League Wiki
Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as health regeneration by 25%.League Wiki
Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second.
Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.League Wiki
Overlord's BloodmailOverlord's Bloodmail30 Attack Damage550 Health3300 goldUnique – Tyranny: Gain bonus attack damage equal to 2.5% bonus health.
Unique – Retribution: Gain bonus attack damage equal to 0% – 12% (based on missing health) of your total attack damage from other sources.League WikiOptions
Skip and go (generally, you should still go /steelcaps sometimes) + ghost to make up for the lack of movespeed. gives better damage and survivability. Then so you can kite them better. for some damage and surviveability. for damage/kiting/tank killing. And then end with if you need MR, if you need armor, or if you've gotten some max hp augments. and Dead Man's are good items if you need more MR or Armor respectably. Grab if you get . Get if you get . Doesn't work with his bleed, but still very good.
Last updated
Ghost
Flash














Spin To Win
Heavy Hitter
Blunt Force
Goredrink
Escape Plan
Leg Day
Upgrade Sundered Sky
Tank Engine
Endless Decimation
Quickstep
Get Excited!
Dawnbringer's Resolve
Pressure Cooker
Final Form
Goliath
Q - Overloaded
Mystic Punch
Ultimate Awakening
Dropkick
Trinity Force
Updated build massively!
Sundered -> BC -> Steraks then either of FoN/DD/other tank-bruiser item last 2 has worked amazing for me every Darius game
That does seem better, I was undervaluing Sundered. Changed the build!