
Graves
AD

Intro
Tankyish crit AD build
Start
Boots
Core
Immortal ShieldbowImmortal Shieldbow55 Attack Damage25% Critical Strike Chance3000 goldUnique – Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs ( 400 – 700 / 320 – 560) (based on level) damage for 3 seconds.League Wiki
Infinity EdgeInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 gold
BloodthirsterBloodthirster80 Attack Damage15% Life Steal3400 goldUnique – Ichorshield: Convert the healing received from life steal in excess of maximum health into a shield for up to 165 – 345 (based on level), which lasts until destroyed.League Wiki
Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second.
Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.League Wiki
Mortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League Wiki
Lord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League Wiki
Endless HungerEndless Hunger65 Attack Damage5% Omnivamp20% Tenacity3100 goldUnique – Famine: Gain 5 (+ ( 13% / 10%) bonus AD) ability haste.
Unique – Feast: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.League WikiOptions
Crit is super efficient on graves, and same with health and shields due to true grit, so shieldbow seems like a natural fit, and into (grabbing a crit augment ideally). is extremely efficient vs physical heavy team at keeping graves alive and could be built 1st or 2nd in those games. Generally there is enough healing for to be ideal, but grab Lord Dominik's if your team already has enough grievous wounds. is amazing if they have any shields at all, works against any of the items / Locket. Grab instead of if you already have 50% crit from augments.
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Barrier
Flash











Tank It Or Leave It
Blunt Force
Deft
Upgrade Infinity Edge
Soul Siphon
Critical Missile
Double Tap
Draw Your Sword
Back To Basics
Giant Slayer
Jeweled Gauntlet
Lifeline
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