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Karma
Karma

Max Shields

LemonNation

Intro

Optimized Karma build for max shielding

Summoner spells

HealHealRestores Health and grants Move Speed to you and target allied champion.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QInner FlameQInner FlameKarma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.EInspireEInspireKarma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.WFocused ResolveWFocused ResolveKarma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.

Start

Guardian's OrbGuardian's Orb50 Ability Power150 Health950 goldUnique – Recovery: Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead.League WikiBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste45 Move Speed900 goldIonian Insight Gain 10 Summoner Spell Haste.

Core

Staff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.League WikiMoonstone RenewerMoonstone Renewer25 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Starlit Grace: Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.League WikiDawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.League WikiArdent CenserArdent Censer45 Ability Power10% Heal and Shield Power125% Base Mana Regen4% Move Speed2200 goldUnique – Sanctify: Healing or shielding allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.League WikiMikael's BlessingMikael's Blessing250 Health100% Base Mana Regen12% Heal and Shield Power15 Ability Haste2300 goldUnique – Purify: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 – 250 (based on target's level).League WikiRabadon's DeathcapRabadon's Deathcap130 Ability Power3500 goldUnique – Magical Opus: Increase your ability power by 30%.League Wiki

Options

Zhonya's HourglassZhonya's Hourglass105 Ability Power50 Armor3250 goldUnique – Time Stop: Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items.League WikiSword of Blossoming DawnSword of Blossoming Dawn45 Ability Power200 Health12% Heal and Shield Power15 Ability Haste2350 goldUnique – Effervescence: Gain 1.2% bonus attack speed per 1%  heal and shield power. Unique – Peppermint: Basic attacks on-hit cause the most wounded and nearest allied champion to be healed for 15 – 45 (based on level) (+ 10% bonus AD) (+ 7% AP).League Wiki

Augments

First-Aid KitFirst-Aid Kit — PrioritySilverGrants 20% heal and shield power.Purist - CasterPurist - Caster — PrioritySilverConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%.Sonic BoomSonic BoomSilverGranting a buff, heal, or shield to your ally deals 30 – 150 (based on level) true damage to enemies within 450 units of them and slows targets by 30% for 2 seconds (2 second cooldown).Witchful ThinkingWitchful ThinkingSilverGrants 20 – 80 (based on level) ability power.
All For YouAll For You — PriorityGoldYour heals and shields on allied champions are increased in effectiveness by 30%.Wee Woo Wee WooWee Woo Wee WooGoldGain 0% – 50% (based on target ally's missing health) bonus movement speed while facing toward nearby allied champions, lingering for 2 seconds after no longer facing them. Your heals and shields are also increased by 0% – 50% (based on target's missing health).SonataSonataGoldAlternate between automatically casting a modified version of Sona's Aria of Perseverance and modified Song of Celerity, with the former being cast first (10 second cooldown). ARIA OF PERSEVERANCE: Heal yourself for 60 (+ 60% AP) and send out a tone to the most wounded allied champion within 1000 units that heals them for the same amount. Additionally, generate an aura that grants you and tagged allied champions a 80 (+ 40% AP) shield for 1.5 seconds. SONG OF CELERITY: Gain 30% bonus movement speed for 7 seconds. If you take damage during this time, the duration ends prematurely once or if 3 seconds have elapsed. Additionally, generate an aura that grants tagged allied champions 20% bonus movement speed for 3 seconds.Shrink EngineShrink EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed, and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks).
Windspeaker's BlessingWindspeaker's BlessingPrismaticYour or allies' heals and shields on yourself, or your heals and shields on allies, grant the target 30 – 60 (based on level) bonus armor and bonus magic resistance for 3 seconds.EurekaEureka — PriorityPrismaticGain ability haste equal to 30% AP.Infinite RecursionInfinite Recursion — PriorityPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.ArchmageArchmagePrismaticWhenever you cast an ability, refund the cooldown of another, randomly selected ability by 30% of the casted ability's cooldown.Spirit BombSpirit BombPrismaticYour healing and shielding on yourself or allies builds up a Spirit Bomb on top of you. Once you have healed and shielded a combined total of 200 – 2000 (based on level), you toss the Spirit Bomb onto the most wounded allied champion over 1.1 seconds. Upon impact, the Spirit Bomb explodes in a 475 radius to heal allied champions within the area for 5% – 15% (based on level) (+ 3% per 100 AP) of their missing health and grants them a shield for 2 seconds that absorbs damage equal to 10% – 25% (based on level) (+ 2% per 100 AP) of their current health. Healing and shielding from this effect do not count toward the Spirit Bomb's trigger condition.
LemonNation sharing a note

Notes

Staff of flowing waterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds. for the AP and CDR, then the core of MoonstoneMoonstone Renewer25 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Starlit Grace: Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield. and DawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration. is amazing for max shields. After that ardent is great for the teamwide buff, but can be dropped for mikaelsMikael's Blessing250 Health100% Base Mana Regen12% Heal and Shield Power15 Ability Haste2300 goldUnique – Purify: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 – 250 (based on target's level). or zhonya'sZhonya's Hourglass105 Ability Power50 Armor3250 goldUnique – Time Stop: Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items. depending on what you need. Final item DeathcapRabadon's Deathcap130 Ability Power3500 goldUnique – Magical Opus: Increase your ability power by 30%. is needed for MAX SHIELDS. Build sword of blossoming dawnSword of Blossoming Dawn45 Ability Power200 Health12% Heal and Shield Power15 Ability Haste2350 goldUnique – Effervescence: Gain 1.2% bonus attack speed per 1%  heal and shield power. Unique – Peppermint: Basic attacks on-hit cause the most wounded and nearest allied champion to be healed for 15 – 45 (based on level) (+ 10% bonus AD) (+ 7% AP). if you get Purist - CasterPurist - CasterSilverConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%..

LemonNation
LemonNation

Updated the augments, filled them out with more great ones

Anonymous

I like your build, very similar to my personal Karma build (EQW max) - Bandleglass + 2x Charm > Moonstone > Dawncore + Boots (if no movespeed augment) > Deathcap > SoFW > stack forbidden idols > upgrade them into whatever you need. Silver: First-Aid Kit, Bolstered. Gold: Wee Woo, Sonata, All for You, Critical Healing, Shrink Engine. Pris: Windspeaker's, Ultimate Awakening, Infinite Recursion, Eureka, Empyrean, Wooglet's. Love support Karma, she can dip into so many support and AP item/augments and they all work so well.

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