← All builds
Malphite
Malphite

One Shot Malph

LemonNation

Intro

Punish those squishy boys butts

Summoner spells

MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QSeismic ShardQSeismic ShardMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.EGround SlamEGround SlamMalphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.WThunderclapWThunderclapMalphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

Start

Guardian's OrbGuardian's Orb50 Ability Power150 Health950 goldUnique – Recovery: Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead.League WikiBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Sorcerer's ShoesSorcerer's Shoes12 Magic Penetration45 Move Speed1100 gold

Core

MalignanceMalignance90 Ability Power600 Mana15 Ability Haste2700 goldUnique – Scorn: Gain 20 ultimate haste. Unique – Hatefog: Dealing non- proc damage or pet damage to enemy champions with your ultimate ability creates a 251 – 550 (based on ultimate's damage instance) radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 「 15 (+ 1.25% AP) magic damage every 0.25 seconds 」「 180 (+ 15% AP) total magic damage over the duration 」 and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation).League WikiStormsurgeStormsurge90 Ability Power15 Magic Penetration6% Move Speed2800 goldUnique – Stormraider: Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on Squall's application). Unique – Squall: After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a 600 radius, dealing them the same damage.League WikiShadowflameShadowflame110 Ability Power15 Magic Penetration3200 goldUnique – Cinderbloom: Your magic and true damage will critically strike for 120% damage against enemies below 40% maximum health.League WikiRabadon's DeathcapRabadon's Deathcap130 Ability Power3500 goldUnique – Magical Opus: Increase your ability power by 30%.League WikiVoid StaffVoid Staff95 Ability Power40% Magic Penetration3000 gold

Options

Jeweled GauntletRite of RuinRite of Ruin55 Ability Power10 Ability Haste25% Critical Strike Chance4% Move Speed3000 goldUnique – Wrath and Ruin: Casting an ability grants  2.5% critical strike chance for 6 seconds, stacking up to 8 times for a maximum of  20%. Unique – Salvage the Wreckage: Casting an ability has a 0% – 100% (based on critical strike chance) chance to grant you or your ally a shield for 3 seconds that absorbs 70 – 210 (based on level) (+ 25% bonus AD) (+ 15% AP) damage.Build withJeweled GauntletLeague WikiUpgrade Zhonya'sZhonya's HourglassZhonya's Hourglass105 Ability Power50 Armor3250 goldUnique – Time Stop: Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items.Build withUpgrade Zhonya'sLeague WikiNashor's ToothNashor's Tooth80 Ability Power50% Attack Speed15 Ability Haste2900 goldUnique – Icathian Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.League Wiki

Augments

Witchful ThinkingWitchful Thinking — PrioritySilverGrants 20 – 80 (based on level) ability power.Mind to MatterMind to MatterSilverGrants bonus health equal to 50% maximum mana.Zhonya's HourglassUpgrade Zhonya'sUpgrade Zhonya'sSilverUpgrades Seeker's Armguard, Wooglet's Witchcap, and Zhonya's Hourglass, empowering Stasis to allow you to move during its active effect, during which time you also gain 50% bonus movement speed. Additionally, the cooldown of Zhonya's Hourglass' Stasis is reduced to 45 seconds.Build withZhonya's HourglassTank It Or Leave ItTank It Or Leave ItSilverGain Critical Defend Chance equal to 100% critical strike chance, up to 50%. Additionally, gain 25% critical strike chance. CRITICAL DEFEND CHANCE: Grants you a chance to reduce an instance of damage taken by 20% (5 second cooldown per enemy spell cast instance).
It's Killing TimeIt's Killing Time — PriorityGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.RecursionRecursion — PriorityGoldGrants 60 ability haste.Phenomenal EvilPhenomenal EvilGoldGain Veigar's Phenomenal Evil Power. PHENOMENAL EVIL POWER: Generate a permanent stack of Phenomenal Evil each time you damage an enemy champion with ability damage. This effect cannot trigger more than once every second globally and once every 3 seconds from the same cast instance. For each stack, gain 1 ability power. If this is not your first augment, start with 40 Phenomenal Evil stacks, granting you 40 ability power.Big BrainBig BrainGoldGain a shield that absorbs damage equal to 300% AP and lasts until destroyed. Shield is replenished upon respawn and every 70 seconds.
Ultimate RevolutionUltimate Revolution — PriorityPrismaticCasting your ultimate ability resets its cooldown once its effect starts or has elapsed (75 second cooldown, reset upon death).Rite of RuinJeweled GauntletJeweled Gauntlet — PriorityPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Build withRite of RuinEurekaEureka — PriorityPrismaticGain ability haste equal to 30% AP.GoliathGoliathPrismaticGrants 35% bonus health, 15% adaptive force, and 50% increased size.DashingDashingPrismaticAbilities with dashes or blinks gain 175 ability haste.
LemonNation sharing a note

Notes

Guardian's orbGuardian's Orb50 Ability Power150 Health950 goldUnique – Recovery: Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead. into MalignanceMalignance90 Ability Power600 Mana15 Ability Haste2700 goldUnique – Scorn: Gain 20 ultimate haste. Unique – Hatefog: Dealing non- proc damage or pet damage to enemy champions with your ultimate ability creates a 251 – 550 (based on ultimate's damage instance) radius scorched zone beneath them for 3 seconds, applying a Curse to enemies within that deals 「 15 (+ 1.25% AP) magic damage every 0.25 seconds 」「 180 (+ 15% AP) total magic damage over the duration 」 and reduces their magic resistance by 10 (3 second cooldown per target, starts on zone creation). is the core, gives a ton of burst and Ult cooldown. After that it's just about maximizing the burst package with stormsurgeStormsurge90 Ability Power15 Magic Penetration6% Move Speed2800 goldUnique – Stormraider: Dealing damage to an enemy champion equal to 25% of their maximum health within 2.5 seconds inflicts them with Squall (30 second cooldown, starts on Squall's application). Unique – Squall: After 2 seconds of having applied Squall, strike the target with lightning, dealing 125 (+ 10% AP) magic damage to them. If the target dies before being struck, they emit an electric field instantly that shocks all enemy champions in a 600 radius, dealing them the same damage. and shadowflameShadowflame110 Ability Power15 Magic Penetration3200 goldUnique – Cinderbloom: Your magic and true damage will critically strike for 120% damage against enemies below 40% maximum health., and that follows naturally into death cap and void. Build Rite of RuinRite of Ruin55 Ability Power10 Ability Haste25% Critical Strike Chance4% Move Speed3000 goldUnique – Wrath and Ruin: Casting an ability grants  2.5% critical strike chance for 6 seconds, stacking up to 8 times for a maximum of  20%. Unique – Salvage the Wreckage: Casting an ability has a 0% – 100% (based on critical strike chance) chance to grant you or your ally a shield for 3 seconds that absorbs 70 – 210 (based on level) (+ 25% bonus AD) (+ 15% AP) damage. if you get Tank It Or Leave ItTank It Or Leave ItSilverGain Critical Defend Chance equal to 100% critical strike chance, up to 50%. Additionally, gain 25% critical strike chance. CRITICAL DEFEND CHANCE: Grants you a chance to reduce an instance of damage taken by 20% (5 second cooldown per enemy spell cast instance). and especially if you get Jeweled GauntletJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).. Malphite is gay, he's cursed to be rockhard all the time; he just wants to be balls deep in all the twinks in the league.

LemonNation
LemonNation

updated build! mainly augments!

Last updated