
AP Sustain Tank

Intro
Rush since 3/4 of his abilities have immobilizing effects, makes effectively 3550 gold value of stats for 2400, (ignoring that the ability haste doesn't work on his E, but we're not leveling that anyway). And then you get 7% dmg amplification for the entire team on top of that.
Start
Boots
Alternative build path
Imperial MandateImperial Mandate60 Ability Power15 Ability Haste150% Base Mana Regen2400 goldUnique – Control: Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.
Unique – Command: Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect.League Wiki
FimbulwinterFimbulwinter550 Health1000 Mana15 Ability Haste2400 goldUnique – Awe: Grants bonus health equal to 15% bonus mana.
Unique – Everlasting: Immobilizing an enemy champion, or slowing one if you are melee, grants a 100 (+ 4.5% current mana) shield for 3 seconds (8 second cooldown). The shield is increased by 80% if more than one enemy champion is within 1200 units.League Wiki
Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as health regeneration by 25%.League Wiki
Unending DespairUnending Despair400 Health50 Armor15 Ability Haste2800 goldUnique – Anguish: Every 4 seconds after entering combat with champions, sap all enemy champions around you within 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.League Wiki
Knight's VowKnight's Vow200 Health40 Armor10 Ability Haste100% Base Health Regen2300 goldUnique – Pledge: Designate the target allied champion as being Worthy, forming a tether between you and them. Champions can only be designated as Worthy by one Knight's Vow at a time. You cannot be designated as Worthy by an ally's Knight's Vow once you've formed a tether.
Unique – Sacrifice: While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 14% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you heal for 12% of the post-mitigation damage dealt by your Worthy ally to champions.League WikiOptions
Start and . Rush , it means you're squishier, but it's so efficient on Maokai with it working on his Q, W, and Ult. Followed by is great, easy to proc, and then to make all this healing and shielding better. (it's super pushed right now, and works great with ). is situational depending on enemy comp, but if they have a crit ADC grab it. is great if you get some of the on-Ult augments to lower your ult cooldown and give you good stats for cheap. ( or specifically). just got a huge buff, and it's pretty amazing now if you get it 1st augment, especially for builders.
Last updated
Mark
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Mind to Matter
First-Aid Kit
Leg Day
Celestial Body
Tank Engine
Soul Eater
Pressure Cooker
Recursion
Nature is Healing
Courage of the Colossus
Infinite Recursion
Circle of Death
Protein Shake
Goliath
Dropkick
Cruelty
Winter's Approach
Updated the build, augments improved