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MissFortune
MissFortune

AD pen

LemonNation

Intro

Lot's of people prefer AP MF, and AP MF is very good, but I prefer hitting big Q's and Ult's.

Summoner spells

BarrierBarrierGain a brief Shield.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QDouble UpQDouble UpMiss Fortune fires a bullet at an enemy, damaging them and a target behind them. Both strikes can also apply Love Tap.WStrutWStrutMiss Fortune passively gains Move Speed when not attacked. This ability can be activated to grant bonus Attack Speed for a short duration. While it's on cooldown, Love Taps reduce the remaining cooldown of Strut.EMake It RainEMake It RainMiss Fortune reveals an area with a flurry of bullets, dealing waves of damage to opponents and slowing them.

Start

Guardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.BootsBoots25 Move Speed300 gold

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League Wiki

Core

HubrisHubris55 Attack Damage18 Lethality10 Ability Haste2950 goldUnique – Eminence: Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 12 (+ 3 per stack) bonus attack damage for 90 seconds.League WikiAxiom ArcAxiom Arc55 Attack Damage18 Lethality20 Ability Haste2750 goldUnique – Flux: Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 10% (+ 0.25% per 1 Lethality) of your ultimate ability's total cooldown.League WikiInfinity EdgeInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 goldMortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League WikiLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League Wiki

Options

BloodthirsterBloodthirster80 Attack Damage15% Life Steal3400 goldUnique – Ichorshield: Convert the healing received from  life steal in excess of maximum health into a shield for up to 165 – 345 (based on level), which lasts until destroyed.League WikiPhantom DancerPhantom Dancer65% Attack Speed25% Critical Strike Chance10% Move Speed2650 goldUnique – Spectral Waltz: Become permanently ghosted.League WikiHexoptics C44Hexoptics C4455 Attack Damage25% Critical Strike Chance2800 goldUnique – Magnification: Deal 0% – 10% (based on distance to target) increased basic damage. The distance is calculated from the edge of your current position to edge of the target's position at the time they are damaged. Unique – Arcane Aim: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you  100 bonus attack range for 8 seconds.League WikiThe CollectorThe Collector50 Attack Damage10 Lethality25% Critical Strike Chance3000 goldUnique – Death: If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them. Unique – Taxes: Killing a champion grants you an additional 25.League WikiSerpent's FangSerpent's Fang55 Attack Damage15 Lethality2500 goldUnique – Shield Reaver: Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by ( 50% / 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.League Wiki

Augments

Blunt ForceBlunt Force — PrioritySilverIncreases attack damage by 20%.ZealotZealotSilverGain 35% (+ 5% per 100 AP) bonus attack speed and 25% (+ 5% per 100 AP) critical strike chance.Scoped WeaponsScoped WeaponsSilverGain ( 75 / 50) bonus attack range.
It's Killing TimeIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.Upgrade Infinity EdgeUpgrade Infinity Edge — PriorityGoldUpgrades Infinity Edge, empowering it to gain Sword of the Divine's Excoriate. Additionally, gain 500 and 25% critical strike chance. EXCORIATE: Gain a random amount of bonus critical strike damage that scales up to 50% of your critical strike chance, with the value of this amount changing every 0.25 seconds.It's CriticalIt's CriticalGoldGrants 50% critical strike chance.Critical MissileCritical MissileGoldCritical strikes against enemy champions launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target, each dealing 11 – 40 (based on level) (+ 7% bonus AD) (+ 10% AP) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance.Skilled SniperSkilled SniperGoldHitting an enemy champion with a basic ability while located at least 600 units away from them at the time of the hit reduces its current cooldown by 80% of its total cooldown, modified to 65% for damage over time abilities.
Jeweled GauntletJeweled Gauntlet — PriorityPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Ultimate RevolutionUltimate Revolution — PriorityPrismaticCasting your ultimate ability resets its cooldown once its effect starts or has elapsed (75 second cooldown, reset upon death).Giant SlayerGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed. Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Infinite RecursionInfinite RecursionPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.Fey MagicFey MagicPrismaticDamaging enemies with your ultimate ability polymorphs them into harmless critters for 2 seconds, during which their base movement speed is reduced by 60, and disarms them for the same duration (15 second cooldown per target).
LemonNation sharing a note

Notes

Swapped to AD mf since it feels stronger to me in aram mayhem. AP is still good though, and depending on what augments you get is a great choice. GuardiansGuardian's Orb50 Ability Power150 Health950 goldUnique – Recovery: Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead. blade and HubrisHubris55 Attack Damage18 Lethality10 Ability Haste2950 goldUnique – Eminence: Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 12 (+ 3 per stack) bonus attack damage for 90 seconds. are great, it flows naturally from there. Try to grab one or two crit augments to max out after you have IEInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 gold. Serpent's FangSerpent's Fang55 Attack Damage15 Lethality2500 goldUnique – Shield Reaver: Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by ( 50% / 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount. is amazing if they have any shields at all, works against any of the lifelineLifeline25 Attack Damage5 Lethality4% Move Speed1600 goldUnique – Soul Anchor: Mark your current location. After 4 seconds, you automatically blink to the marked location after a 0.5-second delay. Soul Anchor may be recast within its duration to manually blink to the marked location after the same delay (45 second cooldown, starts after the blink). items / Locket. Drop it if they have 0 shields tho.

LemonNation
LemonNation

updated the build a bit, fixed up the augments!

Anonymous

AP is way better. This build is wrong. Trust me my friend goes AP and carries every time. I’ve seen it with my own eyes. Source: I’ve been an ARAM main for over a decade.

Anonymous

if getting haste on e plus phenomenal evil goes crazy

Anonymous

AP > AD for sure according to winrate

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