
Notes
imperial mandate
Imperial Mandate60 Ability Power15 Ability Haste150% Base Mana Regen2400 goldUnique – Control: Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.
Unique – Command: Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect. and guardians
Guardian's Orb50 Ability Power150 Health950 goldUnique – Recovery: Gain 10 bonus mana regeneration. Manaless champions gain 15 bonus health regeneration instead. orb definitely enough mana for morgana, and imperial mandate
Imperial Mandate60 Ability Power15 Ability Haste150% Base Mana Regen2400 goldUnique – Control: Abilities with immobilizing effects have their cooldown reduced equivalent to 20 ability haste.
Unique – Command: Immobilizing an enemy champion marks them as Vulnerable for 4 seconds, increasing the damage they take from all sources by 7%. Subsequent immobilizes against a target extend the duration of the effect. working on her bind and ult makes it extremely efficient. Zhonyas
Zhonya's Hourglass105 Ability Power50 Armor3250 goldUnique – Time Stop: Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items. 2nd is core for using your ult effectively. getting upgraded zhonyas
Zhonya's Hourglass105 Ability Power50 Armor3250 goldUnique – Time Stop: Put yourself in stasis for 2.5 seconds, rendering you untargetable and invulnerable for the duration but also unable to move, declare basic attacks, cast abilities, use summoner spells, or activate items. is op if you manage it.
Grab bloodletter's
Bloodletter's Curse65 Ability Power400 Health15 Ability Haste2900 goldUnique – Vile Decay: Dealing magic damage to an enemy champion with a champion ability applies a stack of Vile Decay to them for 6 seconds, stacking up to 4 times and up to once per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 7.5% magic resistance reduction, up to 30% at 4 stacks. for the team if nobody else has it, otherwise get cryptbloom
Cryptbloom75 Ability Power30% Magic Penetration20 Ability Haste3000 goldUnique – Life From Death: Scoring a takedown against an enemy champion while alive and within 3 seconds of damaging them summons a nova that radiates from the location of their death over 1.75 seconds, healing you and allied champions hit for 100 (+ 20% AP)..
Liandries great vs tanks. Morellonomicon
Morellonomicon75 Ability Power350 Health15 Ability Haste2850 goldUnique – Grievous Wounds: Dealing magic damage to enemy champions inflicts them with Grievous Wounds for 3 seconds. vs healers. Banshee's
Banshee's Veil105 Ability Power40 Magic Resist3000 goldUnique – Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions). vs 5 AP's or AP assassins fucking you up.
If you get Jeweled Gauntlet
Jeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). build Rite of Ruin
Rite of Ruin55 Ability Power10 Ability Haste25% Critical Strike Chance4% Move Speed3000 goldUnique – Wrath and Ruin: Casting an ability grants 2.5% critical strike chance for 6 seconds, stacking up to 8 times for a maximum of 20%.
Unique – Salvage the Wreckage: Casting an ability has a 0% – 100% (based on critical strike chance) chance to grant you or your ally a shield for 3 seconds that absorbs 70 – 210 (based on level) (+ 25% bonus AD) (+ 15% AP) damage..
Purist - Caster
Purist - CasterSilverConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%. becomes great if you build Nashor's Tooth
Nashor's Tooth80 Ability Power50% Attack Speed15 Ability Haste2900 goldUnique – Icathian Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit., just massive CDR from Nashor's tooth
Nashor's Tooth80 Ability Power50% Attack Speed15 Ability Haste2900 goldUnique – Icathian Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit..
Grab Blackfire Torch
Blackfire Torch80 Ability Power600 Mana20 Ability Haste2800 goldUnique – Baleful Blaze: Dealing ability damage burns enemies, causing them to take 10 (+ 1% AP) magic damage every 0.5 seconds over 3 seconds, for a total of 60 (+ 6% AP). Against monsters, the burn deals 10 bonus magic damage per tick, dealing a total of 20 (+ 1% AP) magic damage per tick for up to 120 (+ 6% AP).
Unique – Blackfire: For each champion, epic monster, and large monster afflicted with Baleful Blaze's burn, increase your ability power by 4%. if you get one of the heavy cdr augments for mana.
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