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Nasus
Nasus

Jackal

LemonNation

Intro

Big Siphoning Strike build

Summoner spells

GhostGhostGain Move Speed and ignore unit collision for the duration.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QSiphoning StrikeQSiphoning StrikeNasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.ESpirit FireESpirit FireNasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.WWitherWWitherNasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.

Start

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Mercury's TreadsMercury's Treads20 Magic Resist45 Move Speed30% Tenacity1250 goldPlated SteelcapsPlated Steelcaps25 Armor45 Move Speed1200 goldUnique – Plating: Reduces all incoming basic damage by 10% (excluding from turret attacks).League WikiBoots of SwiftnessBoots of Swiftness55 Move Speed1000 goldFleetfooted Reduce the effectiveness of Slows by 25%.

Core

Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%.League WikiIceborn GauntletIceborn Gauntlet300 Health50 Armor15 Ability Haste2900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 150% base AD bonus physical damage on-hit and creates a 300 radius frost field for 2 seconds. Enemies within the field are slowed by ( 25% / 12.5%) (1.5 second cooldown, starts after using the empowered attack).League WikiSundered SkySundered Sky45 Attack Damage400 Health10 Ability Haste3100 goldUnique – Lightshield Strike: Your next basic attack against a champion is empowered to critically strike for「 (60% +  24%) bonus damage 」「  80% total critical damage 」and heal you for ( 100% / 50%) base AD (+ 6% of your missing health) (10 second cooldown per target). Excess healing beyond maximum health is converted to bonus health for 8 seconds.League WikiProtoplasm HarnessProtoplasm Harness600 Health20 Ability Haste2600 goldUnique – Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain 100 – 300 (based on level) bonus health for 5 seconds and heal yourself for 100 – 400 (based on level) (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.League WikiOverlord's BloodmailOverlord's Bloodmail30 Attack Damage550 Health3300 goldUnique – Tyranny: Gain bonus attack damage equal to 2.5% bonus health. Unique – Retribution: Gain bonus attack damage equal to 0% – 12% (based on missing health) of your total attack damage from other sources.League Wiki

Options

Trinity ForceTrinity Force36 Attack Damage30% Attack Speed333 Health15 Ability Haste3333 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). Unique – Quicken: Basic attacks on-hit grant 20 bonus movement speed for 2 secondsLeague WikiRanduin's OmenRanduin's Omen350 Health75 Armor2700 goldUnique – Humility: Unleash a shockwave around you that slows nearby enemies by 70% for 2 seconds. Unique – Resilience: Reduces incoming damage from critical strikes by 30%.League WikiThornmailThornmail150 Health75 Armor2450 goldUnique – Thorns: When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.League WikiFrozen HeartFrozen Heart75 Armor400 Mana20 Ability Haste2500 goldUnique – Winter's Caress: Cripples the attack speed of enemy champions within 700 units by 20%.League WikiTank It Or Leave ItJeweled GauntletAtma's ReckoningAtma's Reckoning700 Health20% Critical Strike Chance10 Ability Haste2900 goldUnique – Big Hands: Gain  0% – 30% (based on bonus health) critical strike chance.Build withTank It Or Leave ItJeweled GauntletLeague WikiForce of NatureForce of Nature400 Health55 Magic Resist4% Move Speed2800 goldUnique – Steadfast: Taking magic damage from champions generates a stack of Steadfast for 7 seconds, stacking up to 8 times with the duration refreshing on subsequent magic damage from them and whenever dealing damage to them. Becoming immobilized by an enemy champion generates 2 stacks and also refreshes the duration. Once per cast instance, each incoming basic attack, ability, or item effect can only generate 1 stack of Steadfast from their damage every 1 second. At maximum stacks, gain 70 bonus magic resistance and 6% bonus movement speed.League WikiKaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health Regen2900 goldUnique – Magebane: After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.League WikiSteel Your HeartHeartsteelHeartsteel900 Health100% Base Health Regen3000 goldUnique – Colossal Consumption: While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to「 10% of that amount 」「 7 (+ 0.6% maximum health) 」 (30 second cooldown per target). Unique – Goliath: Gain 0% – 30% (based on maximum health) increased size.Build withSteel Your HeartLeague Wiki

Augments

Stackosaurus RexStackosaurus RexSilverIncrease the number of permanent stacks you gain from abilities by 100%.GoredrinkGoredrink — PrioritySilverGain 15% omnivamp.Atma's ReckoningTank It Or Leave ItTank It Or Leave ItSilverGain Critical Defend Chance equal to 100% critical strike chance, up to 50%. Additionally, gain 25% critical strike chance. CRITICAL DEFEND CHANCE: Grants you a chance to reduce an instance of damage taken by 20% (5 second cooldown per enemy spell cast instance).Build withAtma's ReckoningHeavy HitterHeavy HitterSilverBasic attacks deal bonus physical damage equal to 3.5% of your maximum health.Scoped WeaponsScoped WeaponsSilverGain ( 75 / 50) bonus attack range.
BonkBonkGoldUpgrades one of your champion's abilities that has an empowered basic attack effect, further enhancing the attack to deal 30% increased damage to the target and 30% of its damage to nearby enemies.Tank EngineTank Engine — PriorityGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, increase your maximum health and size by 5%. Lose 65% of stacks on death.Upgrade SheenUpgrade Sheen — PriorityGoldUpgrades all Spellblade items, empowering the passive effect to deal additional bonus physical damage equal to 4% of the target's maximum health and heal you for 3.5% of your maximum health. Additionally, gain 250.Growth SpurtGrowth SpurtGoldReplace a summoner spell with Growth Spurt. GROWTH SPURT: Enlarge yourself, causing you to knock up enemies within 400 units for 1 second. For the next 7 seconds, you gain 300 (+ 20% maximum health) bonus health and 50% increased size.Scopier WeaponsScopier WeaponsGoldGain ( 200 / 100) bonus attack range.HeartsteelSteel Your HeartSteel Your HeartGoldQUEST: Possess Heartsteel with 300+ stacks. REWARD: Multiply your Heartsteel stacks by 3.Build withHeartsteel
GoliathGoliath — PriorityPrismaticGrants 35% bonus health, 15% adaptive force, and 50% increased size.Final FormFinal Form — PriorityPrismaticCasting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).Mystic PunchMystic Punch — PriorityPrismaticBasic attacks on-hit reduce the remaining cooldowns of your abilities by 1.25 seconds.Atma's ReckoningJeweled GauntletJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Build withAtma's ReckoningInfinite RecursionInfinite RecursionPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.Mad ScientistMad ScientistPrismaticUpon acquiring this augment and each time you respawn, gain either 30% adaptive force, 20% bonus health, and 40% increased size or 70 ability haste, 40% bonus movement speed, and 40% reduced size.Scopiest WeaponsScopiest WeaponsPrismaticGain ( 250 / 150) bonus attack range.Titan's ResolveTitan's ResolvePrismaticYou generate a stack of Juggernauting for each instance of damage you deal or take (excluding damage over time), lasting for 6 seconds and refreshing on subsequent damage dealt or taken. For every 10 stacks of Juggernauting, you gain 15 – 45 (based on level) bonus Attack Damage or 25 – 75 (based on level) Ability Power (Adaptive), 5 – 10 (based on level) bonus armor and bonus magic resistance, 10% increased size, and 8% tenacity. Stacks expire one by one when the duration ends, with the decay rate being faster the more stacks you have.OverloadedOverloadedPrismaticUpgrades one of your champion's abilities, empowering the ability to have its cooldown reset whenever you cast a different ability.
LemonNation sharing a note

Notes

Maxing E second is good default, but Max W second vs champs like Vayne/ Jinx / Trynd. SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). is efficient enough on its own, and spirit visageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%. is too good with just the on map healing + nasus passive so rushing it is ideal. Build Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%. or Iceborn first depending on enemy damage types. Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%. into Trinity ForceTrinity Force36 Attack Damage30% Attack Speed333 Health15 Ability Haste3333 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). Unique – Quicken: Basic attacks on-hit grant 20 bonus movement speed for 2 seconds and then full MR tank is best if you're vs 5 AP's. Iceborn into Frozen HeartFrozen Heart75 Armor400 Mana20 Ability Haste2500 goldUnique – Winter's Caress: Cripples the attack speed of enemy champions within 700 units by 20%. into full armor tank vs 5 AD's. Only go HeartsteelHeartsteel900 Health100% Base Health Regen3000 goldUnique – Colossal Consumption: While within 700 units of an enemy champion, generate a stack on them each second, stacking up to 3 times. Your next basic attack against a target with 3 stacks is empowered to consume them all to deal 70 (+ 6% maximum health) bonus physical damage on-hit and grant you permanent bonus health equal to「 10% of that amount 」「 7 (+ 0.6% maximum health) 」 (30 second cooldown per target). Unique – Goliath: Gain 0% – 30% (based on maximum health) increased size. if you truly have a heart of steel. If you get OverloadedOverloadedPrismaticUpgrades one of your champion's abilities, empowering the ability to have its cooldown reset whenever you cast a different ability. on E go AP instead. It's too OP not to do that.

LemonNation
LemonNation

Updated build! Mainly Augments!

Anonymous

AP poke nasus goes hard tho...

LemonNation
LemonNation

I do go AP nasus if the enemy team is too kitey, i'll make a build for ap nasus at some point

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