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Nocturne
Nocturne

Ultimate Nocturne

LemonNation

Intro

Nocturne build focused around maximizing his ult

Summoner spells

IgniteIgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QDuskbringerQDuskbringerNocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.EUnspeakable HorrorEUnspeakable HorrorNocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.WShroud of DarknessWShroud of DarknessNocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.

Start

Guardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 goldBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League Wiki

Core

Voltaic CycloswordVoltaic Cyclosword55 Attack Damage10 Lethality10 Ability Haste3000 goldUnique – Energized: Moving and basic attacking generates Energize stacks, up to 100. Unique – Galvanize: Damaging an enemy champion with an ability triggers the effects of Energized attacks against them if they are ready. Unique – Firmament: When fully Energized, your next basic attack on-hit grants you ( 15 / 12) lethality for 4 seconds before dealing bonus physical damage equal to ( 9% / 7%) of the target's current health, capped at 200 against non-champions.League WikiAxiom ArcAxiom Arc55 Attack Damage18 Lethality20 Ability Haste2750 goldUnique – Flux: Scoring a takedown against an enemy champion within 3 seconds of damaging them refunds 10% (+ 0.25% per 1 Lethality) of your ultimate ability's total cooldown.League WikiExperimental HexplateExperimental Hexplate40 Attack Damage20% Attack Speed450 Health3000 goldUnique – Hexcharged: Gain 30 ultimate haste. Unique – Overdrive: Upon casting your ultimate ability, enter Overdrive to gain ( 50% / 35%) bonus attack speed and ( 20% / 14%) bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).League WikiFiendhunter BoltsFiendhunter Bolts45% Attack Speed25% Critical Strike Chance4% Move Speed2650 goldUnique – Night Vigil: Gain 30 ultimate haste. Unique – Opening Barrage: After casting your ultimate ability, your next 3 basic attacks on-attack within 8 seconds gain 50% bonus attack speed and are empowered to critically strike for「 (60% +  24%) bonus damage. 」「  80% total critical damage. 」If an attack would have already critically struck, it instead critically strikes for「 (100% +  30%) bonus damage 」「  100% total critical damage 」and deals bonus true damage equal to 15% of the triggering attack's damage pre-mitigation.League WikiSpectral CutlassSpectral Cutlass50 Attack Damage15 Lethality4% Move Speed2800 goldUnique – Soul Anchor: Mark your current location. After 4 seconds, you automatically blink to the marked location after a 0.5-second delay. Soul Anchor may be recast within its duration to manually blink to the marked location after the same delay (45 second cooldown, starts after the blink).League Wiki

Options

Serpent's FangSerpent's Fang55 Attack Damage15 Lethality2500 goldUnique – Shield Reaver: Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by ( 50% / 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.League WikiSerylda's GrudgeSerylda's Grudge45 Attack Damage35% Armor Penetration15 Ability Haste3000 goldUnique – Bitter Cold: Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second.League WikiEdge of NightEdge of Night50 Attack Damage15 Lethality250 Health3000 goldUnique – Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).League WikiUpgrade CollectorThe CollectorThe Collector50 Attack Damage10 Lethality25% Critical Strike Chance3000 goldUnique – Death: If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them. Unique – Taxes: Killing a champion grants you an additional 25.Build withUpgrade CollectorLeague Wiki

Augments

Ultimate UnstoppableUltimate UnstoppableSilverCasting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown).Blunt ForceBlunt Force — PrioritySilverIncreases attack damage by 20%.Shadow RunnerShadow Runner — PrioritySilverAfter dashing, blinking, or exiting stealth, gain 300 bonus movement speed for 2 seconds.GoredrinkGoredrinkSilverGain 15% omnivamp.The CollectorUpgrade CollectorUpgrade CollectorSilverUpgrades The Collector, empowering Death to have its execution threshold increased by 0.5% each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health, and Taxes to generate a further 25 (total 50) from kills. Additionally, gain 250.Build withThe Collector
It's Killing TimeIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.Tooth FairyTooth Fairy — PriorityGoldWhen you deal damage to an enemy champion equal to or more than 25% of their maximum health within 2.5 seconds, they drop a Tooth on the ground (4 second cooldown per target). You can pick up this Tooth by moving over it, granting you a Dental Records stack. For each stack, you gain 3 lethality and flat magic penetration.RecursionRecursion — PriorityGoldGrants 60 ability haste.Thread the NeedleThread the NeedleGoldGrants 18% armor penetration and magic penetration.NightstalkingNightstalkingGoldScoring a takedown against an enemy champion within 3 seconds of damaging them renders you invisible for 1.5 seconds and grants 40% bonus movement speed during the buff. Attacking or casting abilities ends the stealth immediately.Get Excited!Get Excited!GoldScoring a champion takedown grants you 100% bonus movement speed and 15% total attack speed for 4 seconds.
Final FormFinal FormPrismaticCasting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).Ultimate AwakeningUltimate AwakeningPrismaticCasting your ultimate ability resets the cooldowns of all your basic abilities and grants you 300 basic ability haste for 15 seconds (20 second cooldown). Additionally, gain 30 ultimate haste.DashingDashingPrismaticAbilities with dashes or blinks gain 175 ability haste.Infinite RecursionInfinite RecursionPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.Blade WaltzBlade WaltzPrismaticReplace a summoner spell with Blade Waltz. BLADE WALTZ: Blink to the target enemy champion. You then blink to the nearest other enemy champion every 0.25 seconds over the next 1.75 seconds, blinking up to 7 additional times. The last blink targets the primary target. Each time you blink to an enemy, deal 30 – 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 180 – 900 (based on level) (+ 60% bonus AD) (+ 36% AP) (45 second cooldown). While Blade Waltz is active, you are untargetable and unable to act. This effect will end prematurely if there are no longer any nearby valid targets to blink to. An enemy can be blinked to more than once if there are no other valid targets in range.
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Notes

Voltaic first so you get enough burst to kill the squishy. Followed by Axiom, getting you up to 43 lethality, meaning flux is already refunding 20.75% back to your ult on kill. Then Hexplate for more stats during your ult, and more ult cooldown. and Fiendhunter for the same reason. End with Spectral CutlassSpectral Cutlass50 Attack Damage15 Lethality4% Move Speed2800 goldUnique – Soul Anchor: Mark your current location. After 4 seconds, you automatically blink to the marked location after a 0.5-second delay. Soul Anchor may be recast within its duration to manually blink to the marked location after the same delay (45 second cooldown, starts after the blink). so you can ult in, kill the squishy, and get back out, and wait for your ult to come back up again in. With this build, before augments, your ult cooldown, assuming you proc flux, is 36 seconds. DashingDashingPrismaticAbilities with dashes or blinks gain 175 ability haste. makes it 19 seconds, which is great but it does mean that Hexplate and Spectral cutlassSpectral Cutlass50 Attack Damage15 Lethality4% Move Speed2800 goldUnique – Soul Anchor: Mark your current location. After 4 seconds, you automatically blink to the marked location after a 0.5-second delay. Soul Anchor may be recast within its duration to manually blink to the marked location after the same delay (45 second cooldown, starts after the blink). won't be up. Better to get the on-ult augments like Ultimate UnstoppableUltimate UnstoppableSilverCasting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown)., It's Killing TimeIt's Killing TimeGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them., Final FormFinal FormPrismaticCasting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown). or Ultimate AwakeningUltimate AwakeningPrismaticCasting your ultimate ability resets the cooldowns of all your basic abilities and grants you 300 basic ability haste for 15 seconds (20 second cooldown). Additionally, gain 30 ultimate haste.. RecursionRecursionGoldGrants 60 ability haste. getting the (flux proc) ult to ~27seconds is pretty nice though, since it's just a gold.

LemonNation
LemonNation

updated build! much improved!

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