
Rammus
Tank

Intro
Traditional tank rammus
Start
Boots
Core
ThornmailThornmail150 Health75 Armor2450 goldUnique – Thorns: When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.League Wiki
Hollow RadianceHollow Radiance400 Health40 Magic Resist10 Ability Haste100% Base Health Regen2800 goldUnique – Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 15 (+ 1% bonus health) magic damage every second to enemies within 325 (+ 100% bonus size) units, with the damage being increased to 125% against minions and monsters. This executes minions that would be killed by one more tick of damage.
Unique – Desolate: Killing a non-champion unit causes an eruption around their death location that deals「 30 (+ 2% bonus health) magic damage 」「 200% of Immolate's damage 」to enemies within 350 units. Scoring a takedown against an enemy champion within 3 seconds of damaging them causes a larger eruption that deals「 60 (+ 4% bonus health) magic damage 」「 400% of Immolate's damage 」to enemies within 500 units.League Wiki
Unending DespairUnending Despair400 Health50 Armor15 Ability Haste2800 goldUnique – Anguish: Every 4 seconds after entering combat with champions, sap all enemy champions around you within 650 units to deal magic damage equal to 3% of your bonus health to them and heal yourself equal to 250% of the post-mitigation damage dealt.League Wiki
Jak'Sho, The ProteanJak'Sho, The Protean350 Health45 Armor45 Magic Resist3200 goldUnique – Voidborn Resilience: Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.League Wiki
Protoplasm HarnessProtoplasm Harness600 Health20 Ability Haste2600 goldUnique – Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain 100 – 300 (based on level) bonus health for 5 seconds and heal yourself for 100 – 400 (based on level) (+ 175% bonus armor) (+ 175% bonus magic resistance) over the same duration, during which you also gain 15% increased size, 10% bonus movement speed, and 25% tenacity.League Wiki
Randuin's OmenRanduin's Omen350 Health75 Armor2700 goldUnique – Humility: Unleash a shockwave around you that slows nearby enemies by 70% for 2 seconds.
Unique – Resilience: Reduces incoming damage from critical strikes by 30%.League Wiki
Abyssal MaskAbyssal Mask350 Health45 Magic Resist15 Ability Haste2650 goldUnique – Unmake: Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.League WikiOptions
Rush then burning items, or depending on enemy teams damage. Then grab Jak Sho, can even grab Jak sho before either hollow or if they're evenly mixed damage, it's very efficient on rammus due to his passive and W. Protoplasm is pretty great after that, scales well with all this armor and MR. Finally end with generally, but depending on enemy comp or many other tank items are good. If you get offered , take it and build . Also good as an alternative 1st item (and change your starting items to match) if they're heavy AP and they have melee's you can stack it on. If they're heavy AP and no melee's, just build MR tank (, , , Kaenic).
Last updated
Mark
Flash













Heavy Hitter
Escape Plan
Slap Around
Leg Day
Tank Engine
Celestial Body
Growth Spurt
Pressure Cooker
Dropkick
Goliath
Icathia's Fall
Stuck In Here With Me
Courage of the Colossus
Titan's Resolve
Force of Nature
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