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Warwick
Warwick

Ultimate Warwick

LemonNation

Intro

R centric build, focused on many Ult's and being powerful during his ult.

Summoner spells

MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QJaws of the BeastQJaws of the BeastWarwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.EPrimal HowlEPrimal HowlWarwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.WBlood HuntWBlood HuntWarwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.

Start

Guardian's HornGuardian's Horn150 Health950 goldRecovery: Restores 20 Health every 5 seconds. Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).League WikiBootsBoots25 Move Speed300 goldRefillable PotionRefillable Potion150 goldActive (2 charges) Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Boots

Mercury's TreadsMercury's Treads20 Magic Resist45 Move Speed30% Tenacity1250 goldPlated SteelcapsPlated Steelcaps25 Armor45 Move Speed1200 goldUnique – Plating: Reduces all incoming basic damage by 10% (excluding from turret attacks).League Wiki

Core

Zeke's ConvergenceZeke's Convergence300 Health25 Armor25 Magic Resist10 Ability Haste2200 goldUnique – Cryocombustion: Gain 15 ultimate haste. Unique – Frostfire Tempest: Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals「 7.5 magic damage every 0.25 seconds 」「 150 total magic damage over the duration 」to enemy champions within a 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast).League WikiBlade of The Ruined KingBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.League WikiExperimental HexplateExperimental Hexplate40 Attack Damage20% Attack Speed450 Health3000 goldUnique – Hexcharged: Gain 30 ultimate haste. Unique – Overdrive: Upon casting your ultimate ability, enter Overdrive to gain ( 50% / 35%) bonus attack speed and ( 20% / 14%) bonus movement speed for 8 seconds (30 second cooldown, starts on ultimate cast).League WikiSpirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%.League WikiDeath's DanceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second. Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.League Wiki

Options

Kraken SlayerKraken Slayer50 Attack Damage40% Attack Speed4% Move Speed3000 goldUnique – Bring It Down: Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal ( 150 – 210 / 120 – 168) (based on level) bonus physical damage on-hit, increased by 0% – 75% (based on target's missing health), for up to ( 262.5 – 367.5 / 210 – 294) (based on level) bonus physical damage.League WikiThornmailThornmail150 Health75 Armor2450 goldUnique – Thorns: When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds.League WikiRanduin's OmenRanduin's Omen350 Health75 Armor2700 goldUnique – Humility: Unleash a shockwave around you that slows nearby enemies by 70% for 2 seconds. Unique – Resilience: Reduces incoming damage from critical strikes by 30%.League WikiWit's EndWit's End50% Attack Speed45 Magic Resist20% Tenacity2800 goldUnique – Fray: Basic attacks deal 45 bonus magic damage on-hit.League WikiKaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health Regen2900 goldUnique – Magebane: After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.League Wiki

Augments

Ultimate UnstoppableUltimate UnstoppableSilverCasting your ultimate ability grants you crowd control immunity for 3 seconds (8 second cooldown).Heavy HitterHeavy Hitter — PrioritySilverBasic attacks deal bonus physical damage equal to 3.5% of your maximum health.GoredrinkGoredrinkSilverGain 15% omnivamp.ErosionErosionSilverEach instance of damage dealt to an enemy reduces their armor and magic resistance by 1.5% for 4 seconds, stacking up to 20 times for a total of 30% resistances reduction.First-Aid KitFirst-Aid KitSilverGrants 20% heal and shield power.Ice ColdIce ColdSilverYour slowing effects reduce the movement speed of targets by an additional 75.
It's Killing TimeIt's Killing Time — PriorityGoldUpon casting your ultimate ability, you apply Zed's Death Mark to all enemy champions (8 second cooldown). The mark stores 40% of all post-mitigation damage you deal to the affected target, detonating after 5 seconds to deal true damage equal to the damage stored against them.Ethereal WeaponEthereal Weapon — PriorityGoldYour abilities apply on-hit effects (1 second cooldown per target).RecursionRecursionGoldGrants 60 ability haste.Outlaw's GritOutlaw's GritGoldDashing or blinking grants 12 bonus armor and bonus magic resistance for 15 seconds, stacking up to 5 times for a total of 60 bonus resistances, and refreshing on subsequent triggers.Shrink EngineShrink EngineGoldScoring a champion takedown generates a stack, stacking infinitely. For each stack, gain 8 ability haste and 1% bonus movement speed, and reduce your size by 4%. Lose 65% of stacks on death. Size reduction is capped at 80% (20 stacks).
DashingDashingPrismaticAbilities with dashes or blinks gain 175 ability haste.Circle of DeathCircle of DeathPrismaticHealing and health regeneration you do causes you to deal 70% of that value in magic damage to the nearest enemy champion within 1000 units.Final FormFinal Form — PriorityPrismaticCasting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).Mystic PunchMystic Punch — PriorityPrismaticBasic attacks on-hit reduce the remaining cooldowns of your abilities by 1.25 seconds.Ultimate AwakeningUltimate Awakening — PriorityPrismaticCasting your ultimate ability resets the cooldowns of all your basic abilities and grants you 300 basic ability haste for 15 seconds (20 second cooldown). Additionally, gain 30 ultimate haste.Infinite RecursionInfinite RecursionPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.Can't Touch ThisCan't Touch ThisPrismaticCasting your ultimate grants you invulnerability for 2 seconds (8 second cooldown).
LemonNation sharing a note

Notes

Grab Zeke'sZeke's Convergence300 Health25 Armor25 Magic Resist10 Ability Haste2200 goldUnique – Cryocombustion: Gain 15 ultimate haste. Unique – Frostfire Tempest: Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals「 7.5 magic damage every 0.25 seconds 」「 150 total magic damage over the duration 」to enemy champions within a 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast). first, it's crazy efficient on Warwick and super cheap. Getting some early resists, the ult cooldown, and the active is amazing for Warwick. Then BOTRKBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second. is the best damage item for your ult. Followed by Hexplate for more Ult CDR and tons of stats for 6.5 seconds post ult (it doesn't start until you hit your target). End with Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%. and Death's danceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second. Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds. in any order for survivability. Replace BOTRKBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second. with Kraken SlayerKraken Slayer50 Attack Damage40% Attack Speed4% Move Speed3000 goldUnique – Bring It Down: Basic attacks on-hit grant a stack for 3 seconds, up to 2 stacks. At 2 stacks, the next basic attack consumes all stacks to deal ( 150 – 210 / 120 – 168) (based on level) bonus physical damage on-hit, increased by 0% – 75% (based on target's missing health), for up to ( 262.5 – 367.5 / 210 – 294) (based on level) bonus physical damage. if you're vs 4-5 squishies. Grab Kaenic vs 4+ ap. Dropping Death's DanceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second. Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.. And vs 5 AP drop Zeke'sZeke's Convergence300 Health25 Armor25 Magic Resist10 Ability Haste2200 goldUnique – Cryocombustion: Gain 15 ultimate haste. Unique – Frostfire Tempest: Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals「 7.5 magic damage every 0.25 seconds 」「 150 total magic damage over the duration 」to enemy champions within a 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast). for Wit's EndWit's End50% Attack Speed45 Magic Resist20% Tenacity2800 goldUnique – Fray: Basic attacks deal 45 bonus magic damage on-hit.. Grab Randuin'sRanduin's Omen350 Health75 Armor2700 goldUnique – Humility: Unleash a shockwave around you that slows nearby enemies by 70% for 2 seconds. Unique – Resilience: Reduces incoming damage from critical strikes by 30%. or ThornmailThornmail150 Health75 Armor2450 goldUnique – Thorns: When struck by a basic attack on-hit, deal 20 (+ 10% bonus armor) magic damage to the attacker and, if they are a champion, inflict them with Grievous Wounds for 3 seconds. vs 4 ad. Dropping Spirit VisageSpirit Visage400 Health50 Magic Resist10 Ability Haste100% Base Health Regen2700 goldUnique – Boundless Vitality: Increases all healing and shielding received as well as  health regeneration by 25%.. And then vs 5 AD drop Zeke'sZeke's Convergence300 Health25 Armor25 Magic Resist10 Ability Haste2200 goldUnique – Cryocombustion: Gain 15 ultimate haste. Unique – Frostfire Tempest: Upon casting your ultimate ability, and once an enemy champion is within Frostfire Tempest's radius or after 5 seconds otherwise, you summon a storm of flame and ice around you for 5 seconds. The storm deals「 7.5 magic damage every 0.25 seconds 」「 150 total magic damage over the duration 」to enemy champions within a 350 radius and slows them by 30% (45 second cooldown, starts on ultimate cast). for the other. Apparently Circle of DeathCircle of DeathPrismaticHealing and health regeneration you do causes you to deal 70% of that value in magic damage to the nearest enemy champion within 1000 units. is bugged on Warwick to trigger 5 times on his passive and Q. DashingDashingPrismaticAbilities with dashes or blinks gain 175 ability haste. works with his Ultimate and his Q, so obviously broken for this build.

LemonNation
LemonNation

re-did build completely!

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