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User-made build

Created by MaxTheOne.

Gangplank
Gangplank · Marksman

One-shot Gangplank

Build overview

Gangplanks best augments might be unintuitive, but often allows him to one-shot with barrels

Summoner spells

FlashFlashTeleports you a short distance toward your cursor.MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.

Skill order

QParrrleyQ — ParrrleyShoots target, plundering Gold for each enemy unit killed.→EPowder KegE — Powder KegGangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.→WRemove ScurvyW — Remove ScurvyEats citrus to cure crowd control effects and restore Health.

Augments

Don't BlinkDon't BlinkDeal 1% increased damage per 10 movement speed you have more than the target.Purist - CasterPurist - CasterConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%.Blunt ForceBlunt ForceIncreases attack damage by 20%.
OverflowOverflowYour abilities' mana costs are doubled, but you also gain 10% (+ 0.5% per 100 maximum mana) increased damage as well as self and outgoing healing and shielding.Tooth FairyTooth FairyWhen you deal damage to an enemy champion equal to or more than 25% of their maximum health within 2.5 seconds, they drop a Tooth on the ground (4 second cooldown per target). You can pick up this Tooth by moving over it, granting you a Dental Records stack. For each stack, you gain 3 lethality and flat magic penetration.Upgrade Infinity EdgeUpgrade Infinity EdgeUpgrades Infinity Edge, empowering it to gain Sword of the Divine's Excoriate. Additionally, gain 500 and 25% critical strike chance. EXCORIATE: Gain a random amount of bonus critical strike damage that scales up to 50% of your critical strike chance, with the value of this amount changing every 0.25 seconds.
Back To BasicsBack To BasicsYour champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed.Infinite RecursionInfinite RecursionGain 60 ability haste, increased by 3 each time you score a champion takedown.Fey MagicFey MagicDamaging enemies with your ultimate ability polymorphs them into harmless critters for 2 seconds, during which their base movement speed is reduced by 60, and disarms them for the same duration (15 second cooldown per target).

Start

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiBootsBoots25 Move Speed300 gold

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League WikiMercury's TreadsMercury's Treads20 Magic Resist45 Move Speed30% Tenacity1250 gold

Core

HubrisHubris55 Attack Damage18 Lethality10 Ability Haste2950 goldUnique – Eminence: Scoring a takedown against an enemy champion within 3 seconds of damaging them generates a permanent stack and grants you 12 (+ 3 per stack) bonus attack damage for 90 seconds.League WikiEssence ReaverEssence Reaver50 Attack Damage20 Ability Haste25% Critical Strike Chance3050 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 125% base AD (+ 0 – 50 based on critical strike chance) bonus physical damage on-hit and restores mana equal to「 50% of that amount 」「 62.5% base AD (+ 0 – 25 based on critical strike chance) 」(1.5 second cooldown, starts after using the empowered attack).League WikiInfinity EdgeInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 goldThe CollectorThe Collector50 Attack Damage10 Lethality25% Critical Strike Chance3000 goldUnique – Death: If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them. Unique – Taxes: Killing a champion grants you an additional 25.League Wiki

Options

ManamuneManamune35 Attack Damage500 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Manaflow: Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance.League WikiLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League WikiVoltaic CycloswordVoltaic Cyclosword55 Attack Damage10 Lethality10 Ability Haste3000 goldUnique – Energized: Moving and basic attacking generates Energize stacks, up to 100. Unique – Galvanize: Damaging an enemy champion with an ability triggers the effects of Energized attacks against them if they are ready. Unique – Firmament: When fully Energized, your next basic attack on-hit grants you ( 15 / 12) lethality for 4 seconds before dealing bonus physical damage equal to ( 9% / 7%) of the target's current health, capped at 200 against non-champions.League WikiEndless HungerEndless Hunger65 Attack Damage5% Omnivamp20% Tenacity3100 goldUnique – Famine: Gain 5 (+ ( 13% / 10%) bonus AD) ability haste. Unique – Feast: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.League Wiki

Creator notes

ManamuneManamune35 Attack Damage500 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Manaflow: Grants a charge every 8 seconds, up to 4 charges. Consumes a charge on-hit and whenever affecting an enemy or ally with an ability to grant 3 bonus mana, increased to 6 for champion targets, up to a maximum of 360 bonus mana. Can only be triggered once per cast instance. if you get OverflowOverflowGoldYour abilities' mana costs are doubled, but you also gain 10% (+ 0.5% per 100 maximum mana) increased damage as well as self and outgoing healing and shielding.. Back To BasicsBack To BasicsPrismaticYour champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed. and OverflowOverflowGoldYour abilities' mana costs are doubled, but you also gain 10% (+ 0.5% per 100 maximum mana) increased damage as well as self and outgoing healing and shielding. both have weird interactions with barrels and get factored in damage more than once. Dmg amp on both Q and E is great. ArchmageArchmagePrismaticWhenever you cast an ability, refund the cooldown of another, randomly selected ability by 30% of the casted ability's cooldown. is disabled on GP, making his AP build much weaker.

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