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User-made build

Created by MaxTheOne.

Udyr
Udyr · Assassin

Full D Udyr

Build overview

One-shot their tanks: Full D Udyr

Summoner spells

FlashFlashTeleports you a short distance toward your cursor.MarkMarkThrow a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.

Skill order

QWilding ClawQ — Wilding ClawUdyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.→EBlazing StampedeE — Blazing StampedeUdyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.→WIron MantleW — Iron MantleUdyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.

Augments

escAPADeescAPADeConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%.Scoped WeaponsScoped WeaponsGain ( 75 / 50) bonus attack range.Upgrade CollectorUpgrade CollectorUpgrades The Collector, empowering Death to have its execution threshold increased by 0.5% each time you kill an enemy champion, capped at a threshold of 12.5% of the target's maximum health, and Taxes to generate a further 25 (total 50) from kills. Additionally, gain 250.GoredrinkGoredrinkGain 15% omnivamp.
Tooth FairyTooth FairyWhen you deal damage to an enemy champion equal to or more than 25% of their maximum health within 2.5 seconds, they drop a Tooth on the ground (4 second cooldown per target). You can pick up this Tooth by moving over it, granting you a Dental Records stack. For each stack, you gain 3 lethality and flat magic penetration.VulnerabilityVulnerabilityDamage dealt by items and damage over time effects can now critically strike for (145% + bonus critical damage) damage (5 second cooldown per cast instance). Additionally, gain 25% critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Scopier WeaponsScopier WeaponsGain ( 200 / 100) bonus attack range.Upgrade Infinity EdgeUpgrade Infinity EdgeUpgrades Infinity Edge, empowering it to gain Sword of the Divine's Excoriate. Additionally, gain 500 and 25% critical strike chance. EXCORIATE: Gain a random amount of bonus critical strike damage that scales up to 50% of your critical strike chance, with the value of this amount changing every 0.25 seconds.
Giant SlayerGiant SlayerBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed. Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Scopiest WeaponsScopiest WeaponsGain ( 250 / 150) bonus attack range.Fan The HammerFan The HammerYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage, for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled). Each missile can critically strike for (200% + 30%) damage and applies on-hit effects at 20% effectiveness.Glass CannonGlass CannonYou gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to ( 25% / 15%) of all of the damage you deal pre-mitigation.High RollerHigh RollerNearby enemies that die have a 7% chance to drop a Stat Anvil at the location of their death. You can pick up dropped anvils by moving over them. The obtained Stat Anvils will be consumed once the shop is enabled again (after your death).

Start

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League WikiSheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League Wiki

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League WikiBoots of SwiftnessBoots of Swiftness55 Move Speed1000 goldFleetfooted Reduce the effectiveness of Slows by 25%.

Core

Dusk and DawnDusk and Dawn300 Health60 Ability Power20 Ability Haste20% Attack Speed3100 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage and heals you for 10% AP (+ 3% bonus health) on-hit, and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).League WikiFiendhunter BoltsFiendhunter Bolts45% Attack Speed25% Critical Strike Chance4% Move Speed2650 goldUnique – Night Vigil: Gain 30 ultimate haste. Unique – Opening Barrage: After casting your ultimate ability, your next 3 basic attacks on-attack within 8 seconds gain 50% bonus attack speed and are empowered to critically strike for「 (60% +  24%) bonus damage. 」「  80% total critical damage. 」If an attack would have already critically struck, it instead critically strikes for「 (100% +  30%) bonus damage 」「  100% total critical damage 」and deals bonus true damage equal to 15% of the triggering attack's damage pre-mitigation.League WikiLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League WikiMortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League WikiInfinity EdgeInfinity Edge75 Attack Damage25% Critical Strike Chance30% Critical Strike Damage3500 gold

Options

The CollectorThe Collector50 Attack Damage10 Lethality25% Critical Strike Chance3000 goldUnique – Death: If you deal post-mitigation damage that would leave a champion below 5% of their maximum health, execute them. Unique – Taxes: Killing a champion grants you an additional 25.League WikiEdge of NightEdge of Night50 Attack Damage15 Lethality250 Health3000 goldUnique – Annul: Grants a spell shield that blocks the next hostile ability (40 second cooldown, timer restarts upon taking damage from champions).League Wiki

Creator notes

Scip D&D if you get Double TapDouble TapGoldBasic attacks that critically strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance., Fan The HammerFan The HammerPrismaticYour next basic attack against an enemy champion in each cardinal direction within 750 range additionally on-attack fires 5 missiles at the target that each deal 8 – 51 (based on level) (+ 14% bonus AD) physical damage, for a total of 40 – 255 (based on level) (+ 70% bonus AD) physical damage (5 second cooldown per direction). Missiles' damage is increased by 0% – 50% (based on distance travelled). Each missile can critically strike for (200% + 30%) damage and applies on-hit effects at 20% effectiveness. or Dual WieldDual WieldPrismaticYour basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.. You are very squishy with this build and need to look for an opening to even hit tanks usually, but the % max hp from udyr q smacks them. Tooth FairyTooth FairyGoldWhen you deal damage to an enemy champion equal to or more than 25% of their maximum health within 2.5 seconds, they drop a Tooth on the ground (4 second cooldown per target). You can pick up this Tooth by moving over it, granting you a Dental Records stack. For each stack, you gain 3 lethality and flat magic penetration. and VulnerabilityVulnerabilityGoldDamage dealt by items and damage over time effects can now critically strike for (145% + bonus critical damage) damage (5 second cooldown per cast instance). Additionally, gain 25% critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal). are amazing, but better with an AP build, consider that if you get them early

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