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Created by MaxTheOne.

Bel'Veth
Bel'Veth · Marksman

Dps monster Bel'Veth

Build overview

Belveth before the rework was already a scaling monster in Mayhem, now it's worse.

Summoner spells

FlashFlashTeleports you a short distance toward your cursor.GhostGhostGain Move Speed and ignore unit collision for the duration.

Skill order

QVoid SurgeQ — Void SurgeBel'Veth dashes in a chosen direction and damages all enemies she passes through.→ERoyal MaelstromE — Royal MaelstromBel'Veth roots herself in place, channeling a storm of slashes around her that targets the lowest-health enemy and grants her lifesteal and damage reduction.→WAbove and BelowW — Above and BelowBel'Veth slams her tail to the ground, damaging, knocking up, and slowing her enemies.

Augments

Light 'Em Up!Light 'Em Up!Basic attacks generate a stack, up to 4. The fourth stack consumes them all to quickly launch 4 missiles at the target that each deal 11 – 80 (based on level) (+ 35% bonus AD) (+ 19% AP) bonus magic damage on-hit, for a total of 44 – 320 (based on level) (+ 140% bonus AD) (+ 76% AP).Purist - CasterPurist - CasterConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%.Swift and SafeSwift and SafeAfter dashing or blinking, gain a shield that lasts for 2 seconds and absorbs 65 – 290 (based on level) (+ 65% AD) (+ 26% AP) damage (5 second cooldown).Scoped WeaponsScoped WeaponsGain ( 75 / 50) bonus attack range.
Upgrade Infinity EdgeUpgrade Infinity EdgeUpgrades Infinity Edge, empowering it to gain Sword of the Divine's Excoriate. Additionally, gain 500 and 25% critical strike chance. EXCORIATE: Gain a random amount of bonus critical strike damage that scales up to 50% of your critical strike chance, with the value of this amount changing every 0.25 seconds.Critical MissileCritical MissileCritical strikes against enemy champions launch 1 (+ 1 per 33.33% critical strike chance) firecracker missiles at the target, each dealing 11 – 40 (based on level) (+ 7% bonus AD) (+ 10% AP) magic damage (4 second cooldown). Additionally, gain 25% critical strike chance.Scopier WeaponsScopier WeaponsGain ( 200 / 100) bonus attack range.
HellbentHellbentGenerate a stack of Revivemaxxing for each enemy champion you hit with basic attacks or abilities, lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 10 times. At maximum stacks, you become Hellbent. HELLBENT: Upon taking lethal damage, you enter resurrection for 4 seconds, during which you are invulnerable, untargetable, and unable to act. Afterwards, you revive with 35% – 75% (based on level) of your maximum health (90 second cooldown). Additionally, you become empowered for the next 15 seconds, granting you 15 – 120 (based on level) bonus Attack Damage or 25 – 200 (based on level) Ability Power (Adaptive), 20% – 40% (based on level) bonus movement speed while facing toward nearby enemy champions, and 15% – 30% (based on level) omnivamp for the duration.Dual WieldDual WieldYour basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.Tap DancerTap DancerBasic attacks on-hit against enemy champions and minions grant 10 bonus movement speed, lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed.Scopiest WeaponsScopiest WeaponsGain ( 250 / 150) bonus attack range.Mystic PunchMystic PunchBasic attacks on-hit reduce the remaining cooldowns of your abilities by 1.25 seconds.

Start

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League WikiVampiric ScepterVampiric Scepter15 Attack Damage7% Life Steal900 gold

Boots

Gluttonous GreavesGluttonous Greaves45 Move Speed4% Omnivamp1000 goldUnique – Slay: Scoring a takedown against an enemy champion grants you 0.6% omnivamp, stacking up to 10 times for a total of 6%.League WikiMercury's TreadsMercury's Treads20 Magic Resist45 Move Speed30% Tenacity1250 gold

Core

Blade of The Ruined KingBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.League WikiGuinsoo's RagebladeGuinsoo's Rageblade30 Attack Damage30 Ability Power25% Attack Speed3000 goldUnique – Wrath: Basic attacks deal 30 bonus magic damage on-hit. Unique – Seething Strike: Basic attacks grant 8% bonus attack speed for 3 seconds, stacking up to 4 times for a total of 32% bonus attack speed. At maximum stacks, basic attacks on-attack also grant a Phantom stack for 6 seconds, up to 2 stacks. At 2 Phantom stacks, the next basic attack consumes all of those stacks on-attack to trigger a Phantom Hit that applies on-hit effects to the target after a 0.15-second delay.League WikiTerminusTerminus30 Attack Damage40% Attack Speed3000 goldUnique – Shadow: Basic attacks deal 30 (+ 10% bonus AD) (+ 10% AP) bonus magic damage on-hit. Unique – Juxtaposition: Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 / 7 / 8 (based on level) bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 18 / 21 / 24 (based on level) bonus resistances and 30% resistances penetration at maximum stacks of each.League Wiki

Options

Jak'Sho, The ProteanJak'Sho, The Protean350 Health45 Armor45 Magic Resist3200 goldUnique – Voidborn Resilience: Gain a stack for each second in combat with enemy champions, stacking up to 5 times. At maximum stacks, increase your bonus armor and bonus magic resistance by 30% until the end of combat.League WikiImmortal ShieldbowImmortal Shieldbow55 Attack Damage25% Critical Strike Chance3000 goldUnique – Lifeline: If you would take damage that would reduce you below 30% of your maximum health, you first gain a shield that absorbs ( 400 – 700 / 320 – 560) (based on level) damage for 3 seconds.League WikiDeath's DanceDeath's Dance60 Attack Damage50 Armor15 Ability Haste3300 goldUnique – Ignore Pain: Reduces ( 30% / 10%) of all post-mitigation physical and magic damage received and instead stores the damage to successively take it as true damage over 3 seconds, dealing a third of the stored damage each second. Unique – Defy: If an enemy champion dies within 3 seconds of you damaging them, removes Ignore Pain's remaining stored damage and heals you for 75% bonus AD over 2 seconds.League WikiKaenic RookernKaenic Rookern400 Health80 Magic Resist100% Base Health Regen2900 goldUnique – Magebane: After not taking magic damage for 15 seconds, gain a shield that absorbs magic damage equal to 15% of maximum health until destroyed.League WikiPhantom DancerPhantom Dancer65% Attack Speed25% Critical Strike Chance10% Move Speed2650 goldUnique – Spectral Waltz: Become permanently ghosted.League Wiki

Creator notes

Feels very mediocre early, until level 11 and two items, after that you might suddenly start feeling like a god. Purist - CasterPurist - CasterSilverConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%. is broken, reduces your E cd to almost nothing, while E still keeps its dps. E does not work with Dual WieldDual WieldPrismaticYour basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%. howewer

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