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User-made build

Created by Eleana.

Senna
Senna · Support

Senna

Build overview

Autoing healer Senna

Summoner spells

FlashFlashTeleports you a short distance toward your cursor.HealHealRestores Health and grants Move Speed to you and target allied champion.

Skill order

QPiercing DarknessQPiercing DarknessFrom the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.WLast EmbraceWLast EmbraceSenna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.ECurse of the Black MistECurse of the Black MistSenna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.

Augments

TyphoonTyphoonBasic attacks launch a missile at a nearby enemy champion that deals 30% AD physical damage and applies on-hit effects.First-Aid KitFirst-Aid KitGrants 20% heal and shield power.Sonic BoomSonic BoomGranting a buff, heal, or shield to your ally deals 30 – 150 (based on level) true damage to enemies within 450 units of them and slows targets by 30% for 2 seconds (2 second cooldown).DeftDeftGrants 60% bonus attack speed.Scoped WeaponsScoped WeaponsGain ( 75 / 50) bonus attack range.
Wee Woo Wee WooWee Woo Wee WooGain 0% – 50% (based on target ally's missing health) bonus movement speed while facing toward nearby allied champions, lingering for 2 seconds after no longer facing them. Your heals and shields are also increased by 0% – 50% (based on target's missing health).All For YouAll For YouYour heals and shields on allied champions are increased in effectiveness by 30%.Mercy's StrikeMercy's StrikeUpgrades one of your champion's abilities, empowering the ability's cast to enhance your next basic attack. The enhanced attack has 300 bonus range, gains 75% bonus attack speed, and deals bonus magic damage equal to 3% (+ 2% per 10% heal and shield power) of the target's maximum health. If the target is a turret, the damage is modified to 2.5% of the target's maximum health bonus magic damage.Get Excited!Get Excited!Scoring a champion takedown grants you 100% bonus movement speed and 15% total attack speed for 4 seconds.Critical HealingCritical HealingYour heals and shields now have a chance equal to your critical strike chance to increase in effectiveness by 40% (5 second cooldown per cast instance). Additionally, gain 25% critical strike chance.Scopier WeaponsScopier WeaponsGain ( 200 / 100) bonus attack range.
Spirit BombSpirit BombYour healing and shielding on yourself or allies builds up a Spirit Bomb on top of you. Once you have healed and shielded a combined total of 200 – 2000 (based on level), you toss the Spirit Bomb onto the most wounded allied champion over 1.1 seconds. Upon impact, the Spirit Bomb explodes in a 475 radius to heal allied champions within the area for 5% – 15% (based on level) (+ 3% per 100 AP) of their missing health and grants them a shield for 2 seconds that absorbs damage equal to 10% – 25% (based on level) (+ 2% per 100 AP) of their current health. Healing and shielding from this effect do not count toward the Spirit Bomb's trigger condition.Windspeaker's BlessingWindspeaker's BlessingYour or allies' heals and shields on yourself, or your heals and shields on allies, grant the target 30 – 60 (based on level) bonus armor and bonus magic resistance for 3 seconds.Upgrade Sword of Blossoming DawnUpgrade Sword of Blossoming DawnUpgrades Sword of Blossoming Dawn, empowering Peppermint to have its healing increased by 250%. Additionally, you gain 100% bonus attack speed.Dual WieldDual WieldYour basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack's pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.Scopiest WeaponsScopiest WeaponsGain ( 250 / 150) bonus attack range.Empyrean PromiseEmpyrean PromiseReplace a summoner spell with Empyrean Promise's Vigilance active. Additionally, gain 15% heal and shield power. ACTIVE - VIGILANCE: After a 0.25-second delay, dash to the current location of the target allied champion and gain a 100 – 250 (based on level) (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

Start

Forbidden IdolForbidden Idol50% Base Mana Regen8% Heal and Shield Power600 goldKindlegemKindlegem200 Health10 Ability Haste800 gold

Boots

Berserker's GreavesBerserker's Greaves30% Attack Speed45 Move Speed1100 gold

Core

Sword of Blossoming DawnSword of Blossoming Dawn45 Ability Power200 Health12% Heal and Shield Power15 Ability Haste2350 goldUnique – Effervescence: Gain 1.2% bonus attack speed per 1%  heal and shield power. Unique – Peppermint: Basic attacks on-hit cause the most wounded and nearest allied champion to be healed for 15 – 45 (based on level) (+ 10% bonus AD) (+ 7% AP).League WikiRunaan's HurricaneRunaan's Hurricane40% Attack Speed25% Critical Strike Chance5% Move Speed2650 goldUnique – Wind's Fury: Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 65% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.League WikiMoonstone RenewerMoonstone Renewer25 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Starlit Grace: Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.League WikiDawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.League Wiki

Core (Mercy's Strike/autoing enemy champions)

Sword of Blossoming DawnSword of Blossoming Dawn45 Ability Power200 Health12% Heal and Shield Power15 Ability Haste2350 goldUnique – Effervescence: Gain 1.2% bonus attack speed per 1%  heal and shield power. Unique – Peppermint: Basic attacks on-hit cause the most wounded and nearest allied champion to be healed for 15 – 45 (based on level) (+ 10% bonus AD) (+ 7% AP).League WikiRunaan's HurricaneRunaan's Hurricane40% Attack Speed25% Critical Strike Chance5% Move Speed2650 goldUnique – Wind's Fury: Basic attacks on-attack fire additional bolts at up to 2 enemies in front of you, each dealing 65% AD physical damage. Bolts apply on-hit effects and are affected by critical strike modifiers.League WikiEchoes of HeliaEchoes of Helia35 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Soul Siphon: Gain 30% of pre-mitigation damage dealt to champions as Soul Charges, up to 80 – 250 (based on level). Healing or shielding an allied champion (excluding yourself) consumes all charges to heal them equal to the consumed amount.League WikiDawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.League Wiki

Options

Ardent CenserArdent Censer45 Ability Power10% Heal and Shield Power125% Base Mana Regen4% Move Speed2200 goldUnique – Sanctify: Healing or shielding allied champions (excluding yourself) enhances you and them for 6 seconds, granting 25% bonus attack speed and 20 bonus magic damage on-hit on basic attacks.League WikiStaff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.League WikiMikael's BlessingMikael's Blessing250 Health100% Base Mana Regen12% Heal and Shield Power15 Ability Haste2300 goldUnique – Purify: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 – 250 (based on target's level).League WikiMortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League WikiLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League WikiBlack CleaverBlack Cleaver40 Attack Damage400 Health20 Ability Haste3000 goldUnique – Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks. Unique – Fervor: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.League WikiSerpent's FangSerpent's Fang55 Attack Damage15 Lethality2500 goldUnique – Shield Reaver: Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by ( 50% / 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.League Wiki

Creator notes

You can skip/sell bootsBoots25 Move Speed300 gold if you roll a movespeed augment/prismatic anvil but if you do, I recommend getting Ardent earlier in the build if you need the attack speed. After you finish your core items, you can get Mikael'sMikael's Crucible40 Magic Resist7 Health Regen per 5 seconds18 Mana Regen per 5 seconds2500 goldMana Font: Increases Mana Regen by 1% for every 1% of missing Mana.Active 180s Removes all Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes on an allied champion and Heals that champion for 150 (+10 of maximum Health)./Grievous Wounds/Black CleaverBlack Cleaver40 Attack Damage400 Health20 Ability Haste3000 goldUnique – Carve: Dealing physical damage to an enemy champion applies a stack of Carve for 6 seconds, stacking up to 5 times. Each stack inflicts 6% armor reduction, up to 30% at 5 stacks. Unique – Fervor: Dealing physical damage grants you 20 bonus movement speed for 2 seconds./Serpent's FangSerpent's Fang55 Attack Damage15 Lethality2500 goldUnique – Shield Reaver: Dealing damage to an enemy champion inflicts them with venom for 3 seconds, reducing any shields they gain within the duration by ( 50% / 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount. if needed. Otherwise, just get Ardent/Staff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds./any forbidden idolForbidden Idol50% Base Mana Regen8% Heal and Shield Power600 gold item you want. Try to prioritize anvils that offer Heal & Shield Power > Attack Speed > AP > Haste > Survivability. For every 20 stacks of Mist, Senna gains 20 bonus attack range, so try to farm them well.

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