
Orianna
Build overview
Enchanter Orianna build
Start
Boots
Core
Moonstone RenewerMoonstone Renewer25 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Starlit Grace: Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.League Wiki
Staff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.League Wiki
DawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.League WikiAlternative build path
Shurelya's BattlesongShurelya's Battlesong50 Ability Power15 Ability Haste4% Move Speed125% Base Mana Regen2200 goldUnique – Inspiring Speech: Grants you and all allies within 1000 units 30% bonus movement speed for 4 seconds.League Wiki
Staff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.League Wiki
DawncoreDawncore45 Ability Power16% Heal and Shield Power100% Base Mana Regen2500 goldUnique – First Light: Gain 2% heal and shield power and 10 ability power for every additional 100% base mana regeneration.League WikiAnti CC
Mikael's BlessingMikael's Blessing250 Health100% Base Mana Regen12% Heal and Shield Power15 Ability Haste2300 goldUnique – Purify: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Nearsight, and Suppression) from yourself or the target allied champion and heal the target for 100 – 250 (based on target's level).League Wiki
Moonstone RenewerMoonstone Renewer25 Ability Power200 Health20 Ability Haste125% Base Mana Regen2200 goldUnique – Starlit Grace: Healing or shielding an allied champion chains the effect to the other nearest and most wounded allied champion within 800 units of them (excluding yourself), granting them 30% of the heal or 35% of the shield's initial strength. If no other allied champions are in the radius, grant the same target an additional 30% of the heal or 35% of the shield.League Wiki
Staff of Flowing WaterStaff of Flowing Water35 Ability Power10% Heal and Shield Power125% Base Mana Regen10 Ability Haste2250 goldUnique – Rapids: Healing or shielding allied champions (excluding yourself) grants you and them 40 ability power and 15 ability haste for 6 seconds.League WikiOptions
Creator notes
Enchanter Orianna almost plays like a Yuumi. You want to keep your ball on your carry so they get the bonus MR/Armor and so your E cast has no travel time. You can use W mainly as a speed tool for your ally, or occasionally as a disengage tool with QW > E back to your ally. Since your ball will be on your carry, fishing for ults is much harder and I prefer to use her ult as either followup CC or a disengage tool. You can swap for an Ardent if your ball is going to sit on an hypercarry ADC. After your core build, you should build /Locket when necessary then build a + any items your carry can use. You can skip/sell for a 6th item if you roll a movespeed augment/prismatic anvil. Prioritize anvils that offer Haste > AP > Heal & Shield Power > Movespeed > Survivability.
Last updated
Flash
Heal


First-Aid Kit
Homeguard
Wee Woo Wee Woo
All For You
Shrink Engine
Sonata
Recursion
Infinite Recursion
Empyrean Promise
Windspeaker's Blessing






Mikael's Crucible
Forbidden Idol
Boots
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