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LemonNation

Intro

Gunblade hybrid on hit build. This works ideally with escAPADeescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%. or ADAPtADAPtSilverConvert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%. Augments, but pure hybrid is still very good.

Summoner spells

BarrierBarrierGain a brief Shield.FlashFlashTeleports you a short distance toward your cursor.

Skill order

QMystic ShotQMystic ShotEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.EArcane ShiftEArcane ShiftEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.WEssence FluxWEssence FluxEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.

Start

Guardian's BladeGuardian's Blade30 Attack Damage150 Health15 Ability Haste950 goldTear of the GoddessTear of the Goddess240 Mana400 goldUnique – Manaflow: Grants a charge every 8 seconds, up to 4 charges. Affecting an enemy or ally with an ability consumes a charge to grant 3 bonus mana, increased to 6 if they are a champion, up to maximum of 360 bonus mana. Can only be triggered if an ability was cast and only once per cast instance. Unique – Helping Hand: Basic attacks deal 5 bonus physical damage on-hit against minions.League WikiHealth PotionHealth Potion50 goldConsume Restores 120 Health over 15 seconds.

Boots

Ionian Boots of LucidityIonian Boots of Lucidity10 Ability Haste45 Move Speed900 goldIonian Insight Gain 10 Summoner Spell Haste.

Core

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiHextech GunbladeHextech Gunblade80 Ability Power40 Attack Damage10% Omnivamp3000 goldUnique – Lightning Bolt: Shocks the target enemy champion with a bolt of lightning, dealing 175 – 253 (based on level) (+ 30% AP) magic damage and slowing them by 25% for 1.5 seconds.League WikiMuramanaMuramana35 Attack Damage1000 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions deals 4% maximum mana for melee users or 3% maximum mana for ranged users as bonus physical damage. The same attack or cast can only trigger this against a target once every 6.5 seconds.League WikiDusk and DawnDusk and Dawn300 Health60 Ability Power20 Ability Haste20% Attack Speed3100 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage and heals you for 10% AP (+ 3% bonus health) on-hit, and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).League WikiTerminusTerminus30 Attack Damage40% Attack Speed3000 goldUnique – Shadow: Basic attacks deal 30 (+ 10% bonus AD) (+ 10% AP) bonus magic damage on-hit. Unique – Juxtaposition: Basic attacks on-hit against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 3 times. Light hits grant 6 / 7 / 8 (based on level) bonus armor and bonus magic resistance while Dark hits grant 10% armor penetration and magic penetration, for a total of 18 / 21 / 24 (based on level) bonus resistances and 30% resistances penetration at maximum stacks of each.League WikiNashor's ToothNashor's Tooth80 Ability Power50% Attack Speed15 Ability Haste2900 goldUnique – Icathian Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit.League Wiki

escapADe buildescAPADe augment

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiHextech GunbladeHextech Gunblade80 Ability Power40 Attack Damage10% Omnivamp3000 goldUnique – Lightning Bolt: Shocks the target enemy champion with a bolt of lightning, dealing 175 – 253 (based on level) (+ 30% AP) magic damage and slowing them by 25% for 1.5 seconds.League WikiMuramanaMuramana35 Attack Damage1000 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions deals 4% maximum mana for melee users or 3% maximum mana for ranged users as bonus physical damage. The same attack or cast can only trigger this against a target once every 6.5 seconds.League WikiTrinity ForceTrinity Force36 Attack Damage30% Attack Speed333 Health15 Ability Haste3333 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack). Unique – Quicken: Basic attacks on-hit grant 20 bonus movement speed for 2 secondsLeague WikiEndless HungerEndless Hunger65 Attack Damage5% Omnivamp20% Tenacity3100 goldUnique – Famine: Gain 5 (+ ( 13% / 10%) bonus AD) ability haste. Unique – Feast: Scoring a takedown against an enemy champion within 3 seconds of damaging them grants you 15% omnivamp for 8 seconds.League WikiStatikk ShivStatikk Shiv45 Attack Damage45 Ability Power30% Attack Speed4% Move Speed3000 goldUnique – Energized: Moving and basic attacking generates Energize stacks, up to 100. Unique – Electroshock: Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack. Unique – Electrospark: When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 / 5 / 6 / 7 / 8 (based on level) targets, dealing the same damage and applying on-hit effects to secondary targets hit.League WikiSerylda's GrudgeSerylda's Grudge45 Attack Damage35% Armor Penetration15 Ability Haste3000 goldUnique – Bitter Cold: Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second.League Wiki

adAPt buildADAPt augment

SheenSheen10 Ability Haste900 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 100% base AD bonus physical damage on-hit (1.5 second cooldown, starts after using the empowered attack).League WikiHextech GunbladeHextech Gunblade80 Ability Power40 Attack Damage10% Omnivamp3000 goldUnique – Lightning Bolt: Shocks the target enemy champion with a bolt of lightning, dealing 175 – 253 (based on level) (+ 30% AP) magic damage and slowing them by 25% for 1.5 seconds.League WikiMuramanaMuramana35 Attack Damage1000 Mana15 Ability Haste2900 goldUnique – Awe: Grants bonus attack damage equal to 2% maximum mana. Unique – Shock: Basic attacks on-hit against champions deal 1.2% maximum mana bonus physical damage. Dealing ability damage to champions deals 4% maximum mana for melee users or 3% maximum mana for ranged users as bonus physical damage. The same attack or cast can only trigger this against a target once every 6.5 seconds.League WikiDusk and DawnDusk and Dawn300 Health60 Ability Power20 Ability Haste20% Attack Speed3100 goldUnique – Spellblade: After using an ability, your next basic attack within 10 seconds deals 75% base AD (+ 10% AP) bonus magic damage and heals you for 10% AP (+ 3% bonus health) on-hit, and applies on-hit effects to the target again after a 0.2-second delay (1.5 second cooldown, starts after using the empowered attack).League WikiStatikk ShivStatikk Shiv45 Attack Damage45 Ability Power30% Attack Speed4% Move Speed3000 goldUnique – Energized: Moving and basic attacking generates Energize stacks, up to 100. Unique – Electroshock: Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack. Unique – Electrospark: When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 / 5 / 6 / 7 / 8 (based on level) targets, dealing the same damage and applying on-hit effects to secondary targets hit.League WikiVoid StaffVoid Staff95 Ability Power40% Magic Penetration3000 gold

Options

Wit's EndWit's End50% Attack Speed45 Magic Resist20% Tenacity2800 goldUnique – Fray: Basic attacks deal 45 bonus magic damage on-hit.League WikiBlade of The Ruined KingBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second.League WikiLord Dominik's RegardsLord Dominik's Regards35 Attack Damage35% Armor Penetration25% Critical Strike Chance3300 goldUnique – Giant Slayer: Deal 0% – 15% (based on target's bonus health) increased damage against enemy champions.League WikiMortal ReminderMortal Reminder35 Attack Damage30% Armor Penetration25% Critical Strike Chance3000 goldUnique – Grievous Wounds: Dealing physical damage to enemy champions inflicts them with Grievous Wounds for 3 seconds.League Wiki

Augments

escAPADeescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%.ADAPtADAPt — PrioritySilverConvert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%.Purist - CasterPurist - CasterSilverConvert all of your bonus attack speed into ability haste at a rate of 0.65 ability haste per 1% bonus attack speed. Additionally, your abilities' total cooldowns are reduced by 10%.JuicedJuicedSilverBasic attacks on-hit against enemy champions consume 2.5% of your maximum mana to deal bonus magic damage equal to 4.5% of your maximum mana. This damage can critically strike for (100% + 30%) bonus damage.
Ethereal WeaponEthereal WeaponGoldYour abilities apply on-hit effects (1 second cooldown per target).Upgrade SheenUpgrade Sheen — PriorityGoldUpgrades all Spellblade items, empowering the passive effect to deal additional bonus physical damage equal to 4% of the target's maximum health and heal you for 3.5% of your maximum health. Additionally, gain 250.Skilled SniperSkilled Sniper — PriorityGoldHitting an enemy champion with a basic ability while located at least 600 units away from them at the time of the hit reduces its current cooldown by 80% of its total cooldown, modified to 65% for damage over time abilities.Magic MissileMagic MissileGoldDealing damage to an enemy champion with an ability fires 3 missiles at them that each deal true damage equal to 0.33% of the target's maximum health, increased to up to 1% based on distance travelled (maximum damage reached at 1000 units). This effect can only trigger once every 6 seconds from the same cast.MarksmageMarksmageGoldBasic attacks deal bonus physical damage equal to 75% AP.From Beginning To EndFrom Beginning To EndGoldGain the Dark Harvest and First Strike keystone runes.
Draw Your SwordDraw Your Sword — PriorityPrismaticBecome melee, modifying your attack range to 200 (+ 100% bonus attack range from augments) units. Additionally, gain 24% bonus attack damage, 20% bonus attack speed, 24% bonus health, 20% bonus movement speed, and 20% life steal. These bonuses are increased by 0% – 100% (based on champion's default attack range). This augment is only available for ranged champions.Mystic PunchMystic Punch — PriorityPrismaticBasic attacks on-hit reduce the remaining cooldowns of your abilities by 1.25 seconds.Jeweled GauntletJeweled GauntletPrismaticYour abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).Giant SlayerGiant SlayerPrismaticBecome tiny, reducing your size by 75% and granting you 20% bonus movement speed. Additionally, deal 10% / 15% / 25% / 30% (based on target's size) bonus damage against enemy champions with greater size than you.Infinite RecursionInfinite RecursionPrismaticGain 60 ability haste, increased by 3 each time you score a champion takedown.
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Notes

Grabbing ADAPtADAPtSilverConvert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%. and becoming a hyper efficient AP ezreal is great. Same with escAPADeescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%. and becoming AD. If you get either of these adjust and get void staffVoid Staff95 Ability Power40% Magic Penetration3000 gold or serylda'sSerylda's Grudge45 Attack Damage35% Armor Penetration15 Ability Haste3000 goldUnique – Bitter Cold: Dealing ability damage to an enemy that is at or below 50% of their maximum health slows them by 30% for 1 second. respectably. Get Blade of the ruined kingBlade of The Ruined King40 Attack Damage25% Attack Speed10% Life Steal3200 goldUnique – Mist's Edge: Basic attacks deal bonus physical damage on-hit equal to ( 9% / 6%) of the target's current health, with a maximum of 100 against minions and monsters. Unique – Clawing Shadows: Basic attacks on-hit against enemy champions apply a stack for 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second. instead of Nashor's toothNashor's Tooth80 Ability Power50% Attack Speed15 Ability Haste2900 goldUnique – Icathian Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage on-hit. if you're vs tanks. Statikk shivStatikk Shiv45 Attack Damage45 Ability Power30% Attack Speed4% Move Speed3000 goldUnique – Energized: Moving and basic attacking generates Energize stacks, up to 100. Unique – Electroshock: Basic attacks generate 9 bonus Energize stacks, for a total of 15 stacks per attack. Unique – Electrospark: When fully Energized, your next basic attack on-hit is empowered to form chain lightning, dealing 60 bonus magic damage, increased to 90 against non-champions. This bounces to the closest target within 500 units, repeating from the new target to strike up to 4 / 5 / 6 / 7 / 8 (based on level) targets, dealing the same damage and applying on-hit effects to secondary targets hit. is great if you have ADAPtADAPtSilverConvert all of your bonus attack damage into ability power at a rate of 1 ability power per 0.6 bonus attack damage. Additionally, increase your ability power by 15%. or escAPADeescAPADeSilverConvert all of your ability power into bonus attack damage at a rate of 1 bonus attack damage per 1.66 ability power. Additionally, increase your total attack damage by 15%. (the conversion make's it very efficient).

LemonNation
LemonNation

updated augments!

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